News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Way of RheaDeveloper post

    Welcome! :)

    Hey everyone, thanks for checking out Way of Rhea! We're really excited to be sharing this game with the world. As I find the time between building new content and doing some platform work, I'm going to be mirroring posts from our blog to this site. Once it's all caught up, all n

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  2. PeekabooDeveloper post

    Patch 1.1.0.0

    - Added new map "Dungeons"; - Added new map "Japan"; - Added new map "Farm"; - Added new game menu; - Improved server search; - Fixed bugs with collision of models;

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  3. PacketStormDeveloper post

    Patch 1.2 now available

    Added full pad support! It's not as nice as keyboard and mouse, but does mean you can play on your sofa. Fixed an exploit where you can repeatedly connect 2 cities together for more connection bandwidth Added a large number of extra tooltips to help players understand the game Th

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  4. The Wild EightDeveloper post

    The Wild EIght - Update 0.12

    How’s it hanging, Survivors! The 0.12 update is now live! This is going to be the final update before the Second Act - so before we move on, I’d like to stress an important point: This update is going to wipe the save files of every user - this is due to our work on improving the

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  5. BattleSteamDeveloper post

    Sniper mode

    A future sniper rifle will definitely be included in the future assembly until its appearance is defined but it will definitely add variety to the gameplay.

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  6. Fate HuntersDeveloper post

    Patch 1.1

    Hi everyone, Finally the big patch is released. Gameplay Changes Now Hard Mode has 10 levels of difficulty ("Ascension Mode") Now you can switch on/off Reinforcement (in Options) “Save and Quit feature/bug/abuse” now does not work for the Fortune Teller;) New Content New creature

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  7. BreathedgeDeveloper post

    Update 0.9.2.8

    Update 0.9.2.8 Comrades! Launching the Man into space went well! However, there were several issues that overshadowed his stay there, but we are working on them. We fixed one of the serious saving errors when players fervently transferred the save file from the first chapter and

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  8. Deep Diving SimulatorDeveloper post

    Adventure Pack Patch 1.18

    HELLO EVERYONE! We're coming in hot with another patch that should enhance your experience in the game! Take a look: CHANGELOG - fixed achievements not working properly - fixed the lift bag not counting properly - fixed the equipment text not disappearing after a while - fixed an

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  9. Slay the SpireDeveloper post

    Testing the Fourth Character

    Hello! The 4th character is now available in the beta branch. Beating the game and having the Defect unlocked will unlock this character. If these requirements are already met, the character will be available as soon as you start the game! This update comes with one new character

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  10. UnderMineDeveloper post

    Update 0.1.3 Hot Fixes

    Bug Fixes Swapping or picking up a new potion right as your current potion finishes drinking no longer prevents you from drinking more potions Censer now blesses you on the first room of the Mines even if you already have a blessing Even better fix for duplicate Blessings and Cur

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  11. High FidelityDeveloper post

    Open Source Developer Discussion

    Wednesday, September 11, 1-2 p.m. (PDT) | 8-9 p.m. (UTC) Location: hifi://roundtable The Open Source Developer Discussion is a great place for developers to talk with High Fidelity's leadership team about how they can contribute to High Fidelity's open source codebase . We encour

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  12. High FidelityDeveloper post

    Office Hours for Creators

    Monday, Wednesday, Friday at 1:00 p.m. PDT / 8 p.m. UTC Location: hifi://Maker Bring any of your creative questions to these open office hours. Beginners and advanced users alike have the opportunity to learn more about creating 3D content, such as building avatars, environments,

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  13. Soda DungeonDeveloper post

    Wishlist Soda Dungeon 2 on Steam!

    We've finally launched our Steam Page for Soda Dungeon 2! We've posted SD2 news here for quite a while but will slowly start focusing on the new page for future updates. Please consider wishlisting us if you have a moment <3

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  14. Heroes of ShaolaDeveloper post

    Update 1.2.5

    Changes in version 1.2.5: More user-friendly to casual players and non-RPG gamers. Arrow pointers have been added to a selection of outdoor maps, so that it is clearer on where to go to advance the story (*). Minor balancing to gameplay and battles. Further enhancement to scenes

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  15. 100% Orange JuiceDeveloper post

    Po!

    Solve Marie Poppo's mysterious challenges (or look them up on the Wiki ) to progress her evolution. "This isn't even my final form... po!" Marie Poppo is playable for everyone during the event, regardless of whether you've unlocked her or not. The event will last until October 10

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  16. 100% Orange JuiceDeveloper post

    Version 2.4 ~Poppo the Snatcher~ Live!

    Version 2.4 ~Poppo the Snatcher~ is now live! The mysterious Poppo event has been updated and is playable until October 10, 10:00 PST! We've also added some other much requested features and changes: Name change! No doubt one of the most requested features for years now has been

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