News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. The CouncilDeveloper post

    Episode 4: Burning Bridges Releases September 25

    The Council’s fourth episode, Burning Bridges, releases September 25 Louis de Richet is thrown ever deeper into the web of intrigue… The fourth episode of The Council, the narrative adventure game redefining the genre with RPG mechanics and consequences for every choice, releases

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  2. Just FishingDeveloper post

    River Valley awaits!

    Having moved into the wilderness far away from civilization, you find a huge river of stunning beauty, and also unexpectedly meet a little eccentric ichthyologist Albert Rybstein, who asks you for help. Together, you will explore the local fish species. The local river is famous

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  3. ConvoyDeveloper post

    Landinar: Into the Void launches today!

    After over 3 years of hard work, we are very proud to launch Landinar: Into the Void today! The game is already fun to play, and we feel it is time to involve players to shape the final parts of the game and its development. The early access release is an open world sandbox where

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  4. Fernbus SimulatorDeveloper post

    BETA Hotfix 1.19.20853

    This BETA Hotfix adds further changes to the previous Hotfix version. As soon as the Hotfix is found stable, it will be released to all as soon as possible. Changelog: The AI traffic now reacts to the indicators of the busses and may not pass by Buttons added for switching betwee

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  5. ParabolusDeveloper post

    Parabolus is now Beta!

    Just yesterday I finished the content for the last level. That means that Parabolus is now offically in beta. We got about a month of bug fixes to go yet but rest assured. You guys are in for a treat.

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  6. BATTALION: LegacyDeveloper post

    Update 2.5.2 - Week 1 Patch

    Hey all, thanks for trying out the latest Update 2.5 hotfix. Today’s patch is all about continuing our goal of solidifying the Battalion 1944 base game for the future. We collated all the bugs reported this past weekend and have fixed the majority of the issues as we head towards

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  7. The Settlers OnlineDeveloper post

    Change Log 18/09/18

    18th of September 2018 NEW FEATURES The technical implementation of the Anniversary Event, which will begin on September 24th worldwide and last for 2 weeks. More information will be posted in a corresponding Dev Diary. CHANGES & IMPROVEMENTS Tutorial related highlights blink

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  8. BeholderDeveloper post

    #MinistryofForeignAffairs

    Dear citizens! Ministry of Foreign Affairs emphasizes the importance of maintaining close relations with other Surveillance Projects! Therefore, the Wise Leader encourages loyal citizens to apply for membership to Primate Observation Club and join a closed beta-test of Do Not Fee

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  9. Sigi - A Fart for MelusinaDeveloper post

    Patch 2.2.5 released

    For even more retro-gaming goodness we've addressed quite a few community requests: - added support for many more game controllers - toned down the default screenshake - screenshake can now be deactivated in game options - speedrunners can no longer rewind time using the pause fu

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  10. Fate HuntersDeveloper post

    Patch Notes 0.72 [First Day Patch]

    Add art for card - Tarot Deck New art for Spy Mask Fix issue with card tooltips Teleport Scroll - added the correct text in English localization Cost for some item cards is reduced - less grind))) Minor bug fix

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  11. BreakHackDeveloper post

    Release date set

    Just a heads up, I've changed the release date from October to the more specific 26th of September . The reason being that I'm mostly just waiting at this point. Since I'm not a giant AAA producer I figure I can set my own rules and change my own release date.

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  12. Signal SimulatorDeveloper post

    Update 1.1.3.4

    Fix : Clear command in the terminal Add : FOV options in gameplay, for fps and desk camera Add : "ArrowUp" button on a keyboard shows previously entered command in the terminal Add : New Graphical option for terrain details , 250 is default and recommended, higher than that can s

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