News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. MinicologyDeveloper post

    [CLOSED BETA 0.12.9] Chest improvements

    This update is part of a series of changes meant to improve the balance of the early game and provide inventory management QoL for the whole gameplay experience. Changes: -All chests now have garbage bins -Chests now have quickstack to/from inventory options. When clicked, these

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  2. World War 3Developer post

    Special Halloween sale: Soul & Hellfire

    Halloween is a holiday inextricably associated with spooky and weird costumes, groups of children and engaging traditions. The whole thing is laced with a touch of mystery associated with the not entirely clear origins of the celebration itself. To keep you properly entertained i

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  3. Unforetold: WitchstoneDeveloper post

    Discord - Written Q&A Session NOW OPEN!

    It's time! Want to ask your most burning questions related to Witchstone ? You can do it now via our Discord Server. Join us: Here's what you need to know: Dates to Recall: 🔹 Question Submission: October 25th to October 27th. 🔹 Answers Posted By Devs: October 30th to November 3

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  4. Avatar RaidersDeveloper post

    Lifetime Supportpatch

    Hey guys, after a long run on the preview branch we finally have the adjustments for the maximum number of items live. So now you can set how many grenades and Molotovs your teammates can buy at the beginning. Additionally we made some runtime adjustments to keep the communicatio

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  5. Folk HeroDeveloper post

    Update 25.10.23

    Version 1.0.5 Fixed: 1. Autosave caused frezes (slowed the game down) every 10 seconds. 2. Optimized analytics that was called on every hit, causing performance loss. 3. The attack speed potion on the Archer caused a black screen on transitions. 4. Sharpening Stone reduced weapon

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  6. SpiritfallDeveloper post

    Art of Combat Update

    Hello everyone, It is time - our Art of Combat update is out now! Given the name of this update, our focus for the past month and a half has been on combat. We are introducing a brand-new (and long-awaited) weapon - Equinox , a divine weapon that can transform between a Scythe an

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  7. Hollow HomeDeveloper post

    A message from the Hollow Home composer

    Hello, Danylo here! I’m from Ukraine and I’m creating music for the Hollow Home project. Today I'm going to tell you a bit about myself and how the music for Hollow Home is made, but before that I want to give you a listen to the first two tracks we made for the game: Main Menu T

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  8. The Fabulous Fear MachineDeveloper post

    Patch 1.0.20

    Hi, everyone! We're continuing to work on the game, and we've implemented a list of minor fixes and significant improvements in the latest update: We have enhanced the CONTINUE button, which now displays information about the game that is to be continued We resolved a bug in the

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  9. GTFODeveloper post

    GTFO PATCH NOTES - 2023-10-25

    We are releasing a small patch today to correct a couple if things that the community reported after the release of ALT://Rundown 6.0. For some reason prisoners like it extra dark down in The Complex so we fixed some lights that over-exposed the horrors beneath. We also made sent

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  10. No One SurvivedDeveloper post

    0.0.6.0 version update instructions

    New: Upgrade Engine Version(If the terrain disappears after the update, please reset the image quality) Upgrade DLLS3.5 New storage system: Sorry, the previous version of the save cannot be used. If you want to continue playing the previous save, you can switch the game branch to

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