
News and updates
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Latest news
690,681–690,700 of 1,671,944
1.01 ‘WELCOME TO SHIOKAWA’ small bug fixing / modding update
----------MAJOR CHANGES KAZUMI: ally's effect works again SAFETY IN NUMBERS: effect changed to reflect the card text ATTACK THE TEACHER: action can be saved and loaded during combat VENT CRAWLER: clicking through your death disabled fixed the top bar disappearing after changing t
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[CLOSED BETA 0.12.9] Chest improvements
This update is part of a series of changes meant to improve the balance of the early game and provide inventory management QoL for the whole gameplay experience. Changes: -All chests now have garbage bins -Chests now have quickstack to/from inventory options. When clicked, these
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Quake goes Brutalist again in another free map pack celebrating concrete
When two of a game's weapons are nailguns, you should probably expect players to be enthusiastic about construction. Following last year's excellent Brutalist Jam map pack , Quake mappers have reunited to release another free load of levels inspired by Brutalism and concrete. The
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Hotfix - Zombie kill count
Added a zombie kill count - to help with the other secret cosmetic
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Special Halloween sale: Soul & Hellfire
Halloween is a holiday inextricably associated with spooky and weird costumes, groups of children and engaging traditions. The whole thing is laced with a touch of mystery associated with the not entirely clear origins of the celebration itself. To keep you properly entertained i
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Discord - Written Q&A Session NOW OPEN!
It's time! Want to ask your most burning questions related to Witchstone ? You can do it now via our Discord Server. Join us: Here's what you need to know: Dates to Recall: 🔹 Question Submission: October 25th to October 27th. 🔹 Answers Posted By Devs: October 30th to November 3
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Master of Magic: Get ready for the most spine-tingling Halloween update
Greetings Wizards, We are excited to reveal that the Master of Magic free Halloween update is now out. Get ready to experience the thrills, chills, and magical abilities that this captivating update has to offer. Meet Bladud the Necromancer: ‘Long has my kin been called weak, but
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Lifetime Supportpatch
Hey guys, after a long run on the preview branch we finally have the adjustments for the maximum number of items live. So now you can set how many grenades and Molotovs your teammates can buy at the beginning. Additionally we made some runtime adjustments to keep the communicatio
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Beast, out in early access today, is Baldur's Gate 3 meets Diablo 4 via Unreal Engine 5
If you're weary of Baldur's Gate 3 's whimsy, or you've finished gnawing the bones of Diablo 4 and are hungry for more of that sweet, sweet grimdark, you might like to check out Beast from Polish developer False Prophet, which goes into Steam early access today. It's a turn-based
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Update 25.10.23
Version 1.0.5 Fixed: 1. Autosave caused frezes (slowed the game down) every 10 seconds. 2. Optimized analytics that was called on every hit, causing performance loss. 3. The attack speed potion on the Archer caused a black screen on transitions. 4. Sharpening Stone reduced weapon
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Update 1.4 - Sound & Atmosphere
Hello Slimesventure friends! The update 1.4 - Sound & Atmosphere has finally arrived and unfortunately it took a lot longer than expected! Update Changes - New Soundsystem, which can regulate the 3 main components: Music, Atmosphere and SFX, in the main menu - Melodies start
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Art of Combat Update
Hello everyone, It is time - our Art of Combat update is out now! Given the name of this update, our focus for the past month and a half has been on combat. We are introducing a brand-new (and long-awaited) weapon - Equinox , a divine weapon that can transform between a Scythe an
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Version 2.2.22 : Regression fix
Fixed crashes in 2.2.18 with multiple controllers connected.
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A message from the Hollow Home composer
Hello, Danylo here! I’m from Ukraine and I’m creating music for the Hollow Home project. Today I'm going to tell you a bit about myself and how the music for Hollow Home is made, but before that I want to give you a listen to the first two tracks we made for the game: Main Menu T
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Patch 1.0.20
Hi, everyone! We're continuing to work on the game, and we've implemented a list of minor fixes and significant improvements in the latest update: We have enhanced the CONTINUE button, which now displays information about the game that is to be continued We resolved a bug in the
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Take the survey about Foundry and Check out the screenshot contest results!
Hello everyone! Thank you so much for playing our Demo during the last two weeks! We received a lot of positive feedback from you that gave us a lot of energy to work even harder on the upcoming Early Access. We would love to learn more about your motivation and interests in gene
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Anvil Saga to Go Out of Early Access on November 16!
Greetings to all the gifted blacksmiths! Get ready to unpack your anvils, light the fires, and sharpen your tools – Anvil Saga is leaving Early Access on November 16th. In version 1.0 of Anvil Saga, you'll learn the wood carving skill, take on new clients, and further strengthen
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GTFO PATCH NOTES - 2023-10-25
We are releasing a small patch today to correct a couple if things that the community reported after the release of ALT://Rundown 6.0. For some reason prisoners like it extra dark down in The Complex so we fixed some lights that over-exposed the horrors beneath. We also made sent
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0.0.6.0 version update instructions
New: Upgrade Engine Version(If the terrain disappears after the update, please reset the image quality) Upgrade DLLS3.5 New storage system: Sorry, the previous version of the save cannot be used. If you want to continue playing the previous save, you can switch the game branch to
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