
【Patch Note 1.538】
【Patch Note 1.538】 -The mouse sensitivity can now be set as an option. -Fixed a bug.
Read articleDeveloper announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

【Patch Note 1.538】 -The mouse sensitivity can now be set as an option. -Fixed a bug.
Read article
Greetings, Vikings! Pre-Beta 0.5.0: Patch note: Merged multiplayer branch with the default. Now you can join Deathmatch servers without switching to public test branch. North America and Oceania servers are live now too. Added diverse cries playing on characters death. Added bloc
Read article
20 New Technology Perk activated. Perks; Increase Tank Range Increase Soldier Attack Range Increase Helicopter Damege Increase Plane attack speed. Increase Tank range. Increase Tank damage. Increase Soldier Attack Speed. Increase Helicopter Attack Speed. Increase Nuke range. Tank
Read article
Hey friends, Brian Rubin here, and this announcement is to say two things. First, thank you! Last week we reached over 1,000 wishlists! We could barely believe it! For a 31-year-old game it seems astounding, so thank you so much if you've wishlisted the game, we couldn't be happi
Read article
It's time to connect a bit more between ourselves, and earn your place on the board! What's new: There's now a global leaderboard in the game! So you can see how everyone else is getting on. And get a bit competitive maybe. Let's see! Score is added automatically and current logg
Read article
An app update has been released today with support for English notation. Please update and play the game when playing on Steam. There are no changes to other features. If you want to play the game in English, please set the game properties > language settings to English. Thank
Read article
__**Patch Notes - - - - 12/13/2020**__ - Controller Layouts Added (Dash with L1 or R1) - Stage Bosses Updated - Many Stages Updated - A.I Updated - Karna 1 + 2 Updated - New cinematic, intro and story elements added - All U.I improved - Minor Special Weapon Updates - Player physi
Read article
Added NEW Patreon Member | Thank you Skully! Fixed door sound fx on vehicles Optimized Patreon Portal code Optimized Information Kiosk net code for multiple users Increased number of Playtest users to 50
Read article
Newest update includes: - Adjusted CTF UI. - Adjusted FFA spawns (still need more work). - Changed Last Man Standing UI. - Added more in our anti-hacking system. - Fixed some issues with the 3D audio not working. - Continued working on Scopes. - Hidden note has been added. First
Read article
Increased the input cycle of the controller. Changed the collision of passing objects to be turned on/off with the J key on the keyboard. Changed the default Rate parameter value.
Read article
Improved simultaneous input to be recognized properly when moving characters. Fixed an issue where the initialization did not work properly during the tree puzzle. Fixed an issue where the option selection was not recognized properly.
Read article
This update (Build ID: 5958860) applies the following bug fix: - Fixed an issue where the game would crash when accessing the Controls menu from the pause menu.
Read article
Yuel has been added as a playable character and additional weapons have been added to RPG Mode. Additionally, updates and bug fixes have been applied to certain modes. For more information, please refer to the following URL:
Read article
LOGistICAL 3: Earth brings more FREE content with India, South East Asia, Southern Africa, a Thailand rail depot, many Pacific Islands + more. Its a large amount of content and there are updated tools to make it easier. Note: New content for LOGistICAL 3: Earth will always be FRE
Read article
We have recently put together a road map for Rubikingdom's early access content. While we are planning on a late spring release in 2021, this may change as new content is added. We invite you on this journey with us. So join us on trello and let us know of any feedback or ideas y
Read article
The past week has been mainly focused on bug fixes, which you can find a log of here , but this update primarily focuses on improving the campaign difficulty system to make it more fair for both new and experienced players. With the new difficulty system, the handicap and AI leve
Read article
We are happy to announce that we have finished the testing and the game is ready to release. We are moving the release date form 21st to 18th of December. Bad Kong Team
Read article
Greetings (fictional) Cold War era geopolitical enthusiasts! First, I’d like to thank everyone who added Doomsday Room to their wishlist! It’s great to see interested for the project after all those months of developing the game (slaving away) behind my keyboard.. This weekend I’
Read article
We made a new update with 3 new achievements for jumping specifically, as we noticed it got capped out way too fast.
Read article
Chat happens In this update, I've added a chat widget to the game. Currently, it has proximity mode and world mode. Unfortunately, voice chat is canceled because the voice quality is very low. I will add it once I have a new method of making a proper voice chat system. Bug fixes
Read article