News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. FacehandDeveloper post

    Golden Cards (Demo v0.1.0)

    This new update introduces Golden cards, shop discounts, and some changes to the core systems. Here are the patch notes for version 0.1.0 of the demo: Golden Cards New Golden cards have been added to the shop! You might rarely find Golden cards in the shop during your runs. Every

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  2. A Shot in the Dark - Part 1Developer post

    Character Spotlight: Mai

    A Shot in the Dark Character Spotlight We will be doing weekly character spotlights from A Shot in the Dark in preparation for our upcoming Steam release! This week, we are excited to introduce Mai . Introducing Mai A college freshman with an artistic soul, Mai's moody dispositio

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  3. tModLoaderDeveloper post

    November 2023 Stable Update

    It is time for the November 2023 Stable Update! It has been another exciting month. This month's release contains fixes for various gameplay inconsistencies with Terraria. Dye visuals, boss item drops, bomb damage, tool speed, and echo coating have all received fixes to match Ter

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  4. Clash: Blue MirageDeveloper post

    November Hype Update

    I told you guys last update that I wasn't going to get much done this month. I was right. Essentially all time I would have normally used for devwork went to studying. Paid off, though; finally have a bachelor's degree and I passed my first certification content exam. And things

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  5. 传说之始Developer post

    传说之始 v0.5.1 更新日志

    1.现在技能面板的技能会根据 自动排序了 2.地图发生变化 隐秘据点下方出现训练场 3.新增稀有技能 4.优化了部分魔法的粒子效果 5.修复了装备对比相关的BUG 6.缩小了 类型的限制 7.现在 会记录上次的勾选 8.现在 可以使用交互按键快捷启动了

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  6. Brutal TDDeveloper post

    Build 0.61

    0.61 Fixed an issue where you could have two sets of bullets fired at once while using a controller. Fixed an issue where the cross hairs that indicate mouse position would not reappear when the controller was unplugged.

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  7. Slime Rancher 2Developer post

    "Come Rain or Slime" Update Coming November 14th

    A storm is headed your way! Our next content update "Come Rain or Slime" officially drops on November 14th. Expect to see our new, dynamic weather system, and the return of fan favorites the Tangle and Dervish Slimes! We'll be sharing more details and patch notes on the day of re

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  8. 6 Feet BehindDeveloper post

    Small rebalance update

    Campaign 2’s pursuer now targets your last position instead of a random one. Campaign 2’s pursuer movement speed is now slower. Campaign 2’s pursuer bullets are now slower. Campaign 4’s spawner enemies now only spawn allies when you are near them.

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  9. Polimines 2Developer post

    Polimines 2 1.1 Patch Notes

    Quick release day hotfix: New option to disable automatic "red boxes" around inside clues, giving you the option to hold left click to trigger them. UI is now fully enabled when in draw mode. Fixed mistakes on levels 32 and 47 (Thanks foxclear!) (Hopefully) Fixed bug where music

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