News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. FragmentedDeveloper post

    Build 16.11.1 is Now Live

    This patch includes some more gamepad support (including options, improved radial menu, camera controls, and you can now map to the quickbar from your inventory). Some housing issues that were reported in the previous build also had some adjustments to fix some errors found. Furt

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  2. FragmentedDeveloper post

    Build 16.11.1 is Now Live

    This patch includes some more gamepad support (including options, improved radial menu, camera controls, and you can now map to the quickbar from your inventory). Some housing issues that were reported in the previous build also had some adjustments to fix some errors found. Furt

    Read article
  3. Wrath of AnnaDeveloper post

    Patch 0.84 Released

    * New Steam Achievement added (kill 50 undead AI) - Use PLAY ONLINE or DEFEND from main menu to immediately engage with the Undead Allegiance & other players * Collision bug fixes * Optimization fixes * Environment path fixes * Additional open world environments added to the

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  4. Wrath of AnnaDeveloper post

    Patch 0.84 Released

    * New Steam Achievement added (kill 50 undead AI) - Use PLAY ONLINE or DEFEND from main menu to immediately engage with the Undead Allegiance & other players * Collision bug fixes * Optimization fixes * Environment path fixes * Additional open world environments added to the

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  5. War Trigger 3Developer post

    The Legendary Mauser C96

    A new Legendary Weapon has arrived to Red Crucible Firestorm: The Mauser C96 This Legendary weapon is a secondary automatic pistol is as steady as it is deadly. Fast firerate, quick reload, large caliber rounds and a steady aim; this Mauser secondary gets the job done! The Mauser

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  6. War Trigger 3Developer post

    The Legendary Mauser C96

    A new Legendary Weapon has arrived to Red Crucible Firestorm: The Mauser C96 This Legendary weapon is a secondary automatic pistol is as steady as it is deadly. Fast firerate, quick reload, large caliber rounds and a steady aim; this Mauser secondary gets the job done! The Mauser

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  7. Angels Fall FirstDeveloper post

    Update 12 is live!

    Hey there AFF Community! This update is all about sound! Our Community listened to our sound effects and deemed them horrific. So in turn we listened to the Community and replaced practically all the weapon audio in the game. There's new gunfire sounds that should feel like they

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  8. Angels Fall FirstDeveloper post

    Update 12 is live!

    Hey there AFF Community! This update is all about sound! Our Community listened to our sound effects and deemed them horrific. So in turn we listened to the Community and replaced practically all the weapon audio in the game. There's new gunfire sounds that should feel like they

    Read article
  9. The TakeOverDeveloper post

    Update #6

    This update contains: - New AI spawn system. All enemy spawn positions have been changed and the difficulty balanced -New camera system. Previously the camera would stop when 4 or more enemies where on screen. With the current system the camera will stop at predetermined spots an

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  10. The TakeOverDeveloper post

    Update #6

    This update contains: - New AI spawn system. All enemy spawn positions have been changed and the difficulty balanced -New camera system. Previously the camera would stop when 4 or more enemies where on screen. With the current system the camera will stop at predetermined spots an

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  11. CHKNDeveloper post

    Dev Log: Progress Report #3 & Release Update

    Greetings, friends! We’re drinking a lot of caffeine and working hard on the next release. (Who needs sleep, right?!) Here’s another batch of sneak peeks for you, as well as an update on the release schedule since the build isn’t quite ready yet. More info on that down below! Sne

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  12. CHKNDeveloper post

    Dev Log: Progress Report #3 & Release Update

    Greetings, friends! We’re drinking a lot of caffeine and working hard on the next release. (Who needs sleep, right?!) Here’s another batch of sneak peeks for you, as well as an update on the release schedule since the build isn’t quite ready yet. More info on that down below! Sne

    Read article