News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Voxel TurfDeveloper post

    Patch Notes: Version 0.4.33

    VERSION: 0.4.33 - 06/09/17 ==================== - - You now start the game with 5.0 reputation. This helps the early game as you can start a Protection Racket right off the bat. - - Added a Protection Racketeering tutorial mission - - Early tier bandit killing missions have had t

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  2. Voxel TurfDeveloper post

    Patch Notes: Version 0.4.33

    VERSION: 0.4.33 - 06/09/17 ==================== - - You now start the game with 5.0 reputation. This helps the early game as you can start a Protection Racket right off the bat. - - Added a Protection Racketeering tutorial mission - - Early tier bandit killing missions have had t

    Read article
  3. WESTSLINGERSDeveloper post

    Update v1.1.0

    There are now Talent Affinities for each outlaw that gives you a choice of 8 talents whenever your outlaw rank increases. Weapons are also for purchase now instead limited selection. These changes will only affect new gangs started after the new version, it will not change any ex

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  4. WESTSLINGERSDeveloper post

    Update v1.1.0

    There are now Talent Affinities for each outlaw that gives you a choice of 8 talents whenever your outlaw rank increases. Weapons are also for purchase now instead limited selection. These changes will only affect new gangs started after the new version, it will not change any ex

    Read article
  5. ElementDeveloper post

    Element v1.5.1 update.

    Our labs have torn down and rebuilt a bunch of junk and Element v1.5.1 'Pulsar' is available now. Nearly all of the changes are under the hood, with some big refactorings of our plumbing and difficulty systems to prepare for future v1.6 updates. On the surface everything should p

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  6. ElementDeveloper post

    Element v1.5.1 update.

    Our labs have torn down and rebuilt a bunch of junk and Element v1.5.1 'Pulsar' is available now. Nearly all of the changes are under the hood, with some big refactorings of our plumbing and difficulty systems to prepare for future v1.6 updates. On the surface everything should p

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  7. OvergrowthDeveloper post

    Overgrowth Beta 5 is live!

    Check out the details here: Blog post available here: Full change log is available here: Abridged Changelog : Gameplay - Added game difficulty presets to Top Bar -> Settings -> Game (Casual, Hardcore, Expert) - Added the new Overgrowth story to the mods menu, for people who

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  8. OvergrowthDeveloper post

    Overgrowth Beta 5 is live!

    Check out the details here: Blog post available here: Full change log is available here: Abridged Changelog : Gameplay - Added game difficulty presets to Top Bar -> Settings -> Game (Casual, Hardcore, Expert) - Added the new Overgrowth story to the mods menu, for people who

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  9. SpartagaDeveloper post

    Version 1.01 Now Available

    Hello everyone! We're back from a long weekend at the Seattle Indies Expo, and we're back at work on Spartaga again. Some big things, some small things. 1.01 includes some performance improvements (Thanks stick100!), and other bug fixes.

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