News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Dwarf TowerDeveloper post

    v. 1.4.1 Critical Bugfix Released

    Terribly sorry about the problems with online mode connectivity in v.1.4. It should be all fixed now, and you should be able to properly enjoy playing Dwarf Tower with your Steam friends. The tradeoff is - the online mode is now only between Steam versions of the game. We'll be t

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  2. Dwarf TowerDeveloper post

    v. 1.4.1 Critical Bugfix Released

    Terribly sorry about the problems with online mode connectivity in v.1.4. It should be all fixed now, and you should be able to properly enjoy playing Dwarf Tower with your Steam friends. The tradeoff is - the online mode is now only between Steam versions of the game. We'll be t

    Read article
  3. Clicker HeroesDeveloper post

    Patch 1.0e2!

    Hey Heroes, The technology is here! We have made offline progression even better. Now you can idle like you mean it! 1.0e2 Patch Notes - Offline Progression: When offline, you now advance in zones until your heroes reach a boss they can't beat. - Timelapse now advances in zones a

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  4. Clicker HeroesDeveloper post

    Patch 1.0e2!

    Hey Heroes, The technology is here! We have made offline progression even better. Now you can idle like you mean it! 1.0e2 Patch Notes - Offline Progression: When offline, you now advance in zones until your heroes reach a boss they can't beat. - Timelapse now advances in zones a

    Read article
  5. Street Warriors OnlineDeveloper post

    Update 6.7

    We have a big surprise for You ! We've remastered all game lighting and most of materials. Everything now looks more realistic thanks to the real-time GI, Linear lighting computations, and HDR. You can see the results on new uploaded screenshots and our new trailer !! The game ha

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  6. Street Warriors OnlineDeveloper post

    Update 6.7

    We have a big surprise for You ! We've remastered all game lighting and most of materials. Everything now looks more realistic thanks to the real-time GI, Linear lighting computations, and HDR. You can see the results on new uploaded screenshots and our new trailer !! The game ha

    Read article
  7. Slime RancherDeveloper post

    Slime Science Preview

    The next big thing for Slime Rancher is really different from anything we’ve created so far. We call it Slime Science, and it’s a suite of features that allow you to build crazy gadgets and place them throughout the world. Slime Science is a big, complex project so despite everyo

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  8. Slime RancherDeveloper post

    Slime Science Preview

    The next big thing for Slime Rancher is really different from anything we’ve created so far. We call it Slime Science, and it’s a suite of features that allow you to build crazy gadgets and place them throughout the world. Slime Science is a big, complex project so despite everyo

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  9. Arizona Sunshine® VR LegacyDeveloper post

    Zombies

    So, zombies...they are all the same, right? Not a chance. They all have unique personalities. Well not really, but some run, others walk, and a few have been known to climb walls or leap over large objects. Zombies don't feel pain, so if you shoot off a leg, they just crawl towar

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  10. Arizona Sunshine® VR LegacyDeveloper post

    Zombies

    So, zombies...they are all the same, right? Not a chance. They all have unique personalities. Well not really, but some run, others walk, and a few have been known to climb walls or leap over large objects. Zombies don't feel pain, so if you shoot off a leg, they just crawl towar

    Read article
  11. RelativityDeveloper post

    New movement options and level select

    There are two new machines in the lobby area. One lets you change the graphics detail and switch the moment between teleport and slide. The other lets you skip to any level you've previously visited (from this version of the game). The teleport sound has also been changed.

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  12. RelativityDeveloper post

    New movement options and level select

    There are two new machines in the lobby area. One lets you change the graphics detail and switch the moment between teleport and slide. The other lets you skip to any level you've previously visited (from this version of the game). The teleport sound has also been changed.

    Read article
  13. RelativityDeveloper post

    New movement options and level select

    There are two new machines in the lobby area. One lets you change the graphics detail and switch the moment between teleport and slide. The other lets you skip to any level you've previously visited (from this version of the game). The teleport sound has also been changed.

    Read article
  14. RelativityDeveloper post

    New movement options and level select

    There are two new machines in the lobby area. One lets you change the graphics detail and switch the moment between teleport and slide. The other lets you skip to any level you've previously visited (from this version of the game). The teleport sound has also been changed.

    Read article