News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Mech EngineerDeveloper post

    Update 28

    Fixed a crash bug related to monster eating mech while other mechs are dead Fixed searching for an enemy base during a pause in combat Added oxygen loss alert Added a description of the use of nuclear missiles Added protection against accidental pressing on the button of beacons

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  2. Evade The LightDeveloper post

    Modular weapon system

    To make the gameplay more interesting, as well as to increase the replayability of our project Evade the Light, we decided to add the ability to improve weapons through modules to the combat system. Each weapon has three characteristics Damage Shaking Recoil All of these paramete

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  3. Galactic MerchantDeveloper post

    New UI design

    Hi, After several tests and feedback on UI in Galactic Merchant we have decided to change the way you can interact with it as well as change visual design. Here you can see the direction that we will be heading in our future works. Cheers, Galactic Merchant team

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  4. V.R.G.Developer post

    update 0.7.0

    Weapons Added a new "hand" category gadget called "EnagyShield". While in use, EnagyShield can disable enemy attacks 180 degrees in the front direction by consuming "stamina." If you run out of "stamina", it loses its effect. While holding the shield, you can fire your gun and th

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  5. Earth AnalogDeveloper post

    Supermassive Black Hole update released!

    The first major update of Earth Analog is a fact! The following video highlights its new features: Full patch notes: new: random procedural system generation. new: binary and ternary star systems. new: gas giants. new: one can now automatically anchor within 800m from the ground.

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  6. Anima FluxDeveloper post

    On the Highway to Release — 11/20/2021

    Hi everybody! It’s been two long months since our last post, and we’ve got gazillion news! First and foremost, we participated in Dev.Play and NYX Game Awards! It was really swell and exciting. Lost in Sky won the golden awards in the categories PC Game - Indie Game and PC Game -

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  7. MasterPlanDeveloper post

    v0.8.0 Alpha 3 Release!

    Yo, 'sup! It's been almost three weeks since the last update - apologies for letting time get away from me! I've been cracking away on both MasterPlan, and a cool 3D software renderer that I've written from scratch in Golang named Tetra3d ! Check it out if you want something slow

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  8. FTD2Developer post

    Whats Coming Soon

    Following the graphical updates that have taken much or our time in the past few updates, our next update is to add some localization. Soon there will be language options in the menus, the first of which will be Spanish and German and hopefully expand from there. If you find any

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