News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Beyond These StarsDeveloper post

    Beyond These Stars [Demo] - Patch 0.1.30

    Patch Notes Version 0.1.30 Controls Added a Movement Sensitivity slider to Options -> Camera, which affects the speed of WASD/screen edge movement Added an extra item to the Place Building information key which prompts you to use to rotate buildings when placing Localisation F

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  2. TimeLostDeveloper post

    Beta Patch 1.04

    General - Fixed invisibility bug (Still persists) -Fixed weapon equip bug -Players should now spawn with proper vault selections -AI has been improved and will continue to be worked on -Added training room in vault menu for testing builds -Opened up 5v5 Team Death Match Maps Temp

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  3. Dragon Chronicles: Black TearsDeveloper post

    Dev Letter

    Greetings, Adventurers! We are excited to reconnect with you as we gear up for June! Our development team is working tirelessly behind the scenes, enriching the game with new content and features designed to elevate the experience to new heights. We're also actively incorporating

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  4. Junk SurvivorDeveloper post

    Major Update 1.8.0

    This is a major update with many fixes and new items. Because its such a major update it will require a restart as old save files wont have the new stuff in it and will break the game. A Lot of things was changed and added from player feedback. Increase Simple Backpack storage to

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  5. Which Way Up: Galaxy GamesDeveloper post

    June Update - Still Chipping Away ⛳

    Hey Galaxy Gamers, June already, that’s crazy! Even more crazy to think that we’re likely within 12 months of launch. Yep. I’m fine. This month’s update is going to be short and sweet, letting you know that we are hard at work creating some new mini-games as well as planning out

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  6. NaevDeveloper post

    Naev 0.11.5 Released!

    This is a minor release, that mainly provides build support for BSD systems. However, an important issue where the combat hologram projector could make escorts hostile and some missing jumps in the FLF-Pirate map have also been fixed. If you are interested on helping the Naev pro

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  7. Five HundredDeveloper post

    Updating to V2.11

    Minor change to fix reported bug, includes some extra cosmetics... * Cosmetic: New cardback: 'Cosmic' * Cosmetic: New table 'Cosmic Fire' * Cosmetic: Increased size of card rank pips on Fantasy Heroes cardset * Bugfix: Fix for small graphical glitch when locking PC and AMD video

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  8. Deadeye Deepfake SimulacrumDeveloper post

    0.8.5 Hotfix

    Howdy Agents! (✿◕‿◕) Quick hotfix for the last patch just dropped. Here are da notes. Fixed a few typos in the new side quest emails, messages, dialogue, etc. Fixed the names of the nodes in the new mission, they now all have different names. I’ve added a bit of code to hopefully

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  9. LONESTARDeveloper post

    Weekly Update | Optimization & Bug Fixes

    We have added an option for you to speed up the animation! Now you can enable the "Speed up Some Animations" option in Settings > Gameplay. When enabled, animations for shockwave battles, events, interstellar travel, and victory/defeat settlements will be sped up. Bug Fixes -

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