News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Mayhem BrawlerDeveloper post

    Mayhem Brawler Demo @ Steam Next Fest!

    Greetings Brawlers! Hero Concept is overjoyed to announce that Mayhem Brawler Demo will be available at Steam Next Fest on June 16 - 22 at 10 AM PST! The demo will feature 3 levels, 2 of them being the choice of players. We are also planning to Livestream developer gameplay durin

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  2. The Invisible HandDeveloper post

    Update 1.0.9

    Hi there traders! This is a quick hotfix build, the first issue below was introduced in the performance patch from last week but now it is fixed and we added in some slight layout polish! Enjoy :) Fixed issue with positions not appearing in company list if acquired when company l

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  3. HINGE VRDeveloper post

    Game Update V2021.06.10

    Hello everyone! Great news – another HINGE update is out! Game Update V2021.06.10: Added french localization Improved physics based interactions Best regards, Arcadia

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  4. Rescue HQ - The TycoonDeveloper post

    NextSim21 - Announcements

    We are very happy to finally announce that we are part of the NextSim21 event by Aerosoft again this year! With over 15 simulation titles from different developer studios, we will do a videostream in which we talk about the current events in the simulation industry together with

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  5. Grand Casino TycoonDeveloper post

    NextSim21 - Announcement

    We are very happy to finally announce that we are part of the NextSim21 event by Aerosoft again this year! With over 15 simulation titles from different developer studios, we will do a videostream in which we talk about the current events in the simulation industry together with

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  6. PromesaDeveloper post

    Promesa is coming to consoles!

    Game update: I have added 3 different walk speed options, which means that now it's possible to play Promesa with a slightly faster pace. I think that the walk speed in Promesa sets a tone and a flow for the experience, but since the slow pace can be too much for some, I decided

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