News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. 24 Hours 'til RescueDeveloper post

    Help a friend get Greenlit

    A friend of FlynnFour Games has been helping to clean up our code for 'Moonstone Tavern' and 'Apocalypse Hotel' and in return I have agreed to help promote their Greenlight. The Game looks amazing so please give it a like! They definitely desrve to get their game on Steam!

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  2. Super KaijuDeveloper post

    Abilities, abilities, abilities!

    Glorious combatants! We're very pleased to present to you the latest incarnation of Super Kaiju! As we've hinted at before in a couple of postings, this time we target the combat mechanics, with the intention of deepening the strategic game play, and to increase the variation. On

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  3. Super KaijuDeveloper post

    Abilities, abilities, abilities!

    Glorious combatants! We're very pleased to present to you the latest incarnation of Super Kaiju! As we've hinted at before in a couple of postings, this time we target the combat mechanics, with the intention of deepening the strategic game play, and to increase the variation. On

    Read article
  4. Race Track BuilderDeveloper post

    v1.3.2.6 +

    As some might have noticed, a few small changes. v1.3.2.7 is also ready for Beta testing. v1.3.2.6 - Added: XPacker now has option to assist with the conversion of XPacks from BTB. v1.3.2.5 - Added: XPacker FBX import has option to scale down object during import. v1.3.2.4 - Adde

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  5. Race Track BuilderDeveloper post

    v1.3.2.6 +

    As some might have noticed, a few small changes. v1.3.2.7 is also ready for Beta testing. v1.3.2.6 - Added: XPacker now has option to assist with the conversion of XPacks from BTB. v1.3.2.5 - Added: XPacker FBX import has option to scale down object during import. v1.3.2.4 - Adde

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  6. Card HunterDeveloper post

    Loot Fairy AWOL for some of our birthday

    Unfortunately we've encountered a bug with the loot fairy when they are hanging out in every adventure, as should be happening for our birthday weekend. We've turned the loot fairy off for the moment so it just appears in the regular location, but are working a fix for this right

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  7. Card HunterDeveloper post

    Loot Fairy AWOL for some of our birthday

    Unfortunately we've encountered a bug with the loot fairy when they are hanging out in every adventure, as should be happening for our birthday weekend. We've turned the loot fairy off for the moment so it just appears in the regular location, but are working a fix for this right

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  8. INFERNO CLIMBERDeveloper post

    Version1.01 Update (2016/9/16)

    The following additions and changes have been implemented in this patch: Adjustments Reduced stamina deduction when blocking Dragonlord Sword attack from 200 to 100. Improved character description for Royal Knight. Improved Text in the book, Adventure Hints 5 as it was previously

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  9. INFERNO CLIMBERDeveloper post

    Version1.01 Update (2016/9/16)

    The following additions and changes have been implemented in this patch: Adjustments Reduced stamina deduction when blocking Dragonlord Sword attack from 200 to 100. Improved character description for Royal Knight. Improved Text in the book, Adventure Hints 5 as it was previously

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  10. Until I Have YouDeveloper post

    Update V7.0 (Fixes and adjustments)

    -I've increased the damage of the flamethrower on the zombies -Also increased the stun delay for the Swarm regarding the Chapter 8 levels -Fixed an issue whereas the flamethrower sound and delay would pass from stage to stage, now it stops and properly resets to 0. -Concerning no

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  11. Until I Have YouDeveloper post

    Update V7.0 (Fixes and adjustments)

    -I've increased the damage of the flamethrower on the zombies -Also increased the stun delay for the Swarm regarding the Chapter 8 levels -Fixed an issue whereas the flamethrower sound and delay would pass from stage to stage, now it stops and properly resets to 0. -Concerning no

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  12. The Legions of RomeDeveloper post

    The cursor off issue.

    Hi, At least we are catch the bug. Many thank you PixelatedDonkey and thi_jo with your help and detailed explanation with bug's video. Will fix and update game soon. But until select the 1366*768 resolution for best performance. If you have any other type of issue, then please sh

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  13. The Legions of RomeDeveloper post

    The cursor off issue.

    Hi, At least we are catch the bug. Many thank you PixelatedDonkey and thi_jo with your help and detailed explanation with bug's video. Will fix and update game soon. But until select the 1366*768 resolution for best performance. If you have any other type of issue, then please sh

    Read article