News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Rogue StateDeveloper post

    Rogue State 1.03

    Hi everybody, we have just uploaded another update. It fixes a couple of bugs that have been reported. We've also improved the gameplay balance according to your suggestions. Most notably, the effects of raising and lowering taxes are less severe now.

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  2. Rogue StateDeveloper post

    Rogue State 1.03

    Hi everybody, we have just uploaded another update. It fixes a couple of bugs that have been reported. We've also improved the gameplay balance according to your suggestions. Most notably, the effects of raising and lowering taxes are less severe now.

    Read article
  3. The MakeshifterDeveloper post

    Update: The Arid Acre

    Content Added a new level 'The Arid Acre' Added three new enemies Added a new hazard that shoots spikey spike balls that burst into spikey spikes Added a new food 'Death Nettle' Added a new food 'Death Meat' Visuals Redrawn the aesthetics for edible ferns Redrawn the aesthetics f

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  4. The MakeshifterDeveloper post

    Update: The Arid Acre

    Content Added a new level 'The Arid Acre' Added three new enemies Added a new hazard that shoots spikey spike balls that burst into spikey spikes Added a new food 'Death Nettle' Added a new food 'Death Meat' Visuals Redrawn the aesthetics for edible ferns Redrawn the aesthetics f

    Read article
  5. StarCrawlersDeveloper post

    Unity 5 MiniUpdate

    Progress continues as we update to Unity 5! A majority of issues have been resolved and we're now chasing down weird animation and shader issues. The game is stable in the test environment, once we have the graphical glitches resolved we'll be testing actual builds. Fortunately w

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  6. StarCrawlersDeveloper post

    Unity 5 MiniUpdate

    Progress continues as we update to Unity 5! A majority of issues have been resolved and we're now chasing down weird animation and shader issues. The game is stable in the test environment, once we have the graphical glitches resolved we'll be testing actual builds. Fortunately w

    Read article
  7. Heroes of Steel RPGDeveloper post

    Steam Update #54

    The latest Heroes updates continues the push to make major UI updates across the game. Options We've added a volume control for Music and SFX. We've added the ability to pick the resolution at which you want to play the game, or just pick fullscreen mode. We've also decided to co

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  8. Heroes of Steel RPGDeveloper post

    Steam Update #54

    The latest Heroes updates continues the push to make major UI updates across the game. Options We've added a volume control for Music and SFX. We've added the ability to pick the resolution at which you want to play the game, or just pick fullscreen mode. We've also decided to co

    Read article