News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ArgebeDeveloper post

    The Big Steamworks Reworks

    Oh boy. This post marks the end of a long overdue rework that took me quite a while to finish. Let's look at where it all began, and why changing what I did was so important! Humble beginnings Argebe is my first multiplayer game. I've made some singleplayer games before, so I've

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  2. SANDRIPPERDeveloper post

    Test Build PATCH 10.3

    NEW WEEKLY CHALLENGE MODE: At last the seeded weekly gauntlet is here! Every Sunday a shared run will be generated for all players. Where which your starting loadout, enemy waves, and weapon spawns are predetermined for every player. Additionally, upgrades work a little different

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  3. Parkour Is White?Developer post

    Movement And Map Update

    - The movement system has been revamped, offering faster gameplay - Maps have been updated according to the new movement system and made more challenging - New boosters that launch the player have been added

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  4. Lord of RigelDeveloper post

    Release 1.0 Hotfix #12e

    Ticket #2058 Critical- Fix for stars spawning too close for some seeds Ticket #2057 Fix for rare case of self war declaration event message Ticket #2056 Critical- Fix for ship designer text input focus causing end turn button softlock Ticket #2055 Fix for rare case of visual bug

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  5. MechabellumDeveloper post

    Launch Clash Tournament Qualifiers - Watch now!

    Hello everyone! We hope you're enjoying Mechabellum 1.0 and are ready to watch some of the world's best players compete for prizes! Qualifiers live now! The Mechabellum "Launch Clash" tournament qualifiers are live now! 64 high ranking players are competing for 16 slots in the ne

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  6. Super Buff HDDeveloper post

    SUPER ANNIVERSARY UPDATE

    Hey there, Omar here. It's usually Matt writing these Steam announcements, and he's done a bang-up job on all of them. So please give a virtual and probably metaphorical round of applause to the venerable Matt Cundy. Woo! We love you, Matt! But I figured this update ought to come

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  7. Renryuu: AscensionDeveloper post

    Hotfix 24.09.29

    Hotfix 24.09.29 changes: This update is primairly to fix and re-activate the unique item system, so that augments can be attached to these unique items again. - The game will automatically apply the fix for the unique item system when you're past the introduction with the ministe

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  8. Ancient Warfare: The Han DynastyDeveloper post

    V0.8.1.6 Preview先锋版更新公告

    全新功能 1. 并州地图开放! 2. 新增4个势力(董卓、张燕、黄巾、丁原),1个可玩势力(董卓) 3. 新增三个全新兵种:陷阵营、飞熊军、羌族射手 4. 新增以及20多个将领,其中董卓、吕布、貂蝉、张辽、贾诩、李儒采用全新立绘。 5. 新增全新装备:钩镶、长斧、凉州马匹 6. 新增多个全新的著作 7. 添加著作获取提示 8. 护甲属性更加合理化,重甲和轻甲的数值平衡 9. 新增特殊兵种的兵牌背景 优化内容 1. 战略地图光照优化 2. 机制优化:玩家占领城市之后建筑不会有概率性保留 3. 优化高级地块的数值,现在产出比一般地块更高了 4. 内存占用优化

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  9. ZOMBETESDeveloper post

    Content Update #1 - Perpetual Mode

    The first major content update 'Perpetual Mode' is out now for ZOMBETES! New Gameplay Feature: Perpetual Mode Roguelite mode where progress is retained after death Earn currency by surviving the night, defeating foes, and curing infections or wounds Spend currency in the 'After-L

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  10. PIGEONSDeveloper post

    1.16.5 Update:

    -More optimization -Enhanced user experience (no "always check this box for it to work" anymore, no need to change "connection" to "online", "start game" button disabled bug fixed) -Added visual stowed weapon

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  11. Shinobi WarfareDeveloper post

    Version 1.052

    Lets have a massive improvement in our favorite competition game modes! Clan Updates You can now view your clan attack history (only works on quick battles) You can now buy clan name color (with clan gems) Arena Updates Enjoy the randomness of fighting multiple players at once, w

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