News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. MetaPhysicalDeveloper post

    Update 1.2 - Bugfixes, brightness & powerups

    Hello folks, Here's another little update for you! 2 new PowerUps added for PvP (more info below) Show details 2 new PowerUps for PvP End hunt instantly This PowerUp ends an ongoing hunt. This is very useful if you want to end the hunt as a creature to save yourself. Outside of t

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  2. Microsoft AllegianceDeveloper post

    AC 13 Released!

    A new core version from Weedman! ac_13 Tac: EW Sniper Damage class = 05 (meaning it does less damage to med hull / utl hull / hvy class and extra hvy class hull and lt/med shield) Draconium: Disable Gunships Warden Ship takes Gunship's place Add Warden minimap icon Add PE Taser t

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  3. Day of DragonsDeveloper post

    Server Hotfix 1.0.0.1

    Dedicated Server Hotfix v1.0.0.1 Fixed an issue where servers using auto-restart would automatically re-initialize shutdown sequence after restart due to the time being the same. Updated Steam Files for Windows Server to fix an issue on Windows Servers

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  4. Action FubukiDeveloper post

    Action Fubuki is Available today!!

    Good morning, Action Fubuki is available for sale but you can also add it to your wish list or offer it to a friend. During the last few days, particular attention has been paid to the interface and gameplay. Regarding the interface, I tried to make it easy to read and understand

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  5. The Future ProjectDeveloper post

    Version 1.1.4 Released!

    Hey everyone! The main purpose of this patch is to address issues where the player could get stuck in a level, specifically in Hand of the Water. There's a handful of other additions and fixes as well, detailed below: Full patch notes: Updated Hand of the Water lava river to prev

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  6. Shave & StuffDeveloper post

    Changelog

    Add 7th character Ally (asking for manager intensifies) CHANGE Replace deprecated Oculus Integration with Meta package CHANGE add portuguese, korean, japanese and arabic back to game CHANGE overall dev maintenance

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  7. Midnight Ghost HuntDeveloper post

    Early Access Patch 0.5.5

    Hey all, today we have another patch ready for you! Cupid and his box of chomping chocolates have ran away for the season, and have taken the double shards with them! Patch Notes Valentine's Day Hero Props have been removed for the season Based on community feedback, healing orbs

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  8. OmnibulletDeveloper post

    Omnibullet is now available!

    After more than 3 years of development, we are finally releasing Omnibullet. What started as a semestral project of three IT students is now a full-scale indie game with over 30 hours of playtime, dozens of levels, and a merciless difficulty curve. Ommibullet was developed with a

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  9. SEEING THINGSDeveloper post

    Seeing Things demo v0.01

    Version 0.01 of the Seeing Things demo is out now! The biggest change is that anomalies won't appear in your current room. That is, if you're viewing a particular room and an anomaly is set to appear, it will not appear until you view another room and return back. A smaller but i

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  10. Red Triangle Super CollectionDeveloper post

    Sinister Super Update v1.2

    As a surprise, Cthulhu's Paradox has been updated! The 9th and final game of the Super Collection had a lot of content already with a very in-depth story, but the story has been further refined and the gameplay has been updated for all four of the core missions. A lot of people h

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  11. PowerlustDeveloper post

    Releasing Powerlust now!

    It took quite a while, but I was finally able to get this game released on Steam. I'd never expect I will have my own game available here, so I'm super happy it's happening! I'm also super stressed about how the launch will go, but I guess that's inevitable. I'd highly appreciate

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  12. Shop TitansDeveloper post

    Version 15.3.0 Release Notes

    General Changes Dragon Invasion Rewards Changes to the Dragon Invasion reward track (last three bonus reward milestones hidden). When we last extended the Dragon Invasion reward track, there were complaints about how the Grand Prize is shifting away further down the track, making

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  13. Don't Be AfraidDeveloper post

    Dev Log #1 - Story is the Key

    Horror returns! The psychedelic fear known from the first part of Don't be Afraid has been contained for too long; it's time to once again face the struggle for survival in this deadly game. And it's the story that holds the key to delving into the horrifying events awaiting the

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