News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Nation RedProduct Update

    Nation Red Update Released

    Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Nation Red 3 New Achievements: Held The Line, Pushover, Perforator New Perk: Laser Guided Added support for generic joypads in addit

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  2. TidalisProduct Update

    Tidalis Updated

    An update for Tidalis has been released: Notes From The Producer: August 18th, 2010 This official release includes a lot of new stuff for players to enjoy, a lot of it suggested by fans. It adds the new VS - Race multiplayer ruleset for use against the AI or against other players

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  3. Booster TrooperProduct Update

    Booster Trooper Update Released

    Updates to Booster Trooper have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Booster Trooper Added: new map - The Tunnel Improved: hit collision detection Fixed: 2 small mem leaks Improved: engine is now

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  4. Supreme Commander 2Developer post

    Patch 1.20 Pt. 1

    New Features: - Added AI Custom Options menu to allow fine control of each AI's Core Strategy, Build Speed, Resource Income, Veterancy, Intel, and Target preference. - The pre-order maps Emerald Crater, Iskellian Coast, QAI Prototype Facility, Seraphim VII Site, and Weddell Isle

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  5. Supreme Commander 2Developer post

    Patch 1.20 Pt. 1

    New Features: - Added AI Custom Options menu to allow fine control of each AI's Core Strategy, Build Speed, Resource Income, Veterancy, Intel, and Target preference. - The pre-order maps Emerald Crater, Iskellian Coast, QAI Prototype Facility, Seraphim VII Site, and Weddell Isle

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  6. Supreme Commander 2Developer post

    Patch 1.20 Pt. 2

    Fixes (continued): - Fix for Platoon position being on unpathable terrain and screwing everything up for the AI. - Fix for units being teleported when dropped from a transport over invalid terrain. - Fix for the wrong leader being selected for Air units. - Fix for GPNav group lea

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  7. Supreme Commander 2Developer post

    Patch 1.20 Pt. 2

    Fixes (continued): - Fix for Platoon position being on unpathable terrain and screwing everything up for the AI. - Fix for units being teleported when dropped from a transport over invalid terrain. - Fix for the wrong leader being selected for Air units. - Fix for GPNav group lea

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  8. Supreme Commander 2Developer post

    Patch 1.20 Pt. 3

    AI: - AI will now use path markers for attack and scouting. - AI will build additional radar away from its base. - Magnetron will now look for targets in a radius around itself, rather than the base it is assigned to. - AI will now build the Cybran Mass Convertor. - AI will build

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  9. Supreme Commander 2Developer post

    Patch 1.20 Pt. 3

    AI: - AI will now use path markers for attack and scouting. - AI will build additional radar away from its base. - Magnetron will now look for targets in a radius around itself, rather than the base it is assigned to. - AI will now build the Cybran Mass Convertor. - AI will build

    Read article