News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Majesty 2Rock, Paper, Shotgun

    Really Scrape The Sky: Majesty 2: Kingmaker

    I ended up not actually playing any more of Majesty 2 after its pre-release code , but Alec didn’t find its city-management totally revolting . Or at least it didn’t increase the amount of dark woe in his black heart more than was there before he started playing, leading him to d

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  2. R.U.S.E.™Developer post

    Public Beta : NAT Issues Correction

    Hey guys, here's an important note from Mathieu ! Wish you a good beta week-end all ! ------------------------------ Hi everyone, We have found the cause of the connection freezes you had when starting some games. This is due to the fact that some ports need to be open specifical

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  3. Worms ReloadedDeveloper post

    Beta Extended

    Just a brief announcement to let you know that following the success of the limited Beta on Worms Reloaded (our new Worms game for Steam) we have decided to extend the Beta to a worldwide audience (previously Europe only) . However there are a limited number of Beta keys. We will

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  4. Worms ReloadedDeveloper post

    Beta Extended

    Just a brief announcement to let you know that following the success of the limited Beta on Worms Reloaded (our new Worms game for Steam) we have decided to extend the Beta to a worldwide audience (previously Europe only) . However there are a limited number of Beta keys. We will

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  5. R.U.S.E.™Developer post

    1 million downloads: done !

    Hi everyone! A quick post to let you know that we exceeded 1 MILLION downloads of the Public Beta on Steam! This is crazy and it's entirely thank to each of you, who joined the Beta to help us make the game better. To celebrate this success, we just made this special wallpaper at

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  6. R.U.S.E.™Developer post

    RUSE Open Beta New Patch Note

    Hi everyone, As promised, a new patch is now available for the RUSE Open Beta. This patch addresses many crashes that you found while playing the beta, improves the networking code, fixes building placement inconsistencies and solves replay desync . I cannot emphasize enough how

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