JULY 11 PATCH NOTES
JOIN US FOR GAME NIGHT WITH THE DEVS TONIGHT, 7/11/19, FROM 16:00-19:00PM PST
Here are the weekly patch notes. For more information please visit our Discord.
Characters:
- Character rigging has been majorly improved. Most animations as well as the pick screen character renditions should look much better.
- Added the Scientist.
- Added 2 recolors for all characters.
- Locked all recolors besides medic recolors.
General:
- Added player input buffering. Buffered commands are valid for 0.5s. (EX: Pressing swap then attack during an attack will cause the player to immediately swap items and use their other item following the completion of the first).
Item Changes:
- Force Baton: Wall collision duration reduced.Small forward lunge on attack removed.
- Snare Trap: Fixed a bug preventing nearby players from seeing traps. Visibility radius set to 2.5m.
- Laser Sword: Small forward lunge on attack removed.
- Stim Serum: Reduced cast time 0.75s -> 0.4s.
- Alien Attack: The alien can move and turn at full speed while attacking.The attack hitbox is now active only for a single frame so it can no longer be smeared.
Miscellaneous:
- Added a new model for open alien eggs.
- Improvements to player combat should make all item usage feel smoother.
