The big news about Marvel's Avengers upcoming March 18 update isn't that it's adding Hawkeye and an operation to go with him, but that the superhero game's already grindy endgame is getting even grindy-er, thanks to a planned rework to the XP system that's coming along with the patch. This has caused some consternation among fans, and now developer Crystal Dynamics has explained the logic behind the move.
As Crystal Dynamics sees it, the problem with the leveling system as it is now is that at high, endgame levels, players can fairly easily gain one or two levels per 20-minute mission in the endgame, resulting in skill points coming in too fast. That meant players felt they had to assign points before they could dig in and analyse the upgrades available to them, and pick the skills that worked with their playstyles best.
"We want people to level up," Crystal Dynamics' community manager says on the game's subreddit, which Eurogamer spotted. "Our initial blog was not comprehensive enough to convey what we were doing and why... so we caused confusion... we get it."
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