Hi All,
We're very excited to release this patch, and even more so for content we'll be releasing at the end of the month! We've got new levels, a new game type, updated player feedback, bug fixes, and more! ....full notes below, and stay tuned for some big additions!
Update Includes:
-Metro Level
-Reimagined St. Clair Below Level
-"Occupation" King of the Hill style Game Type
-Updated Feedback from explosive, fire, and weapon Damage
-Improved Explosive Damage Logic
-Brightness, Contrast, & Gamma Options Settings
-Character Selection Bug When No Custom Characters Built Fix
-End Of Match Missing UI Bug When Going From Emulator to Console Fix
-Augmented Bots Behavior Improvements and Mine Weapon Fixes
-Ordered Score Board based on Winning Player for In-Game Menu
-Zoom Strength Toggle For Demonstrator Laser
-New "Aux" button for swapping to Remote Mine Detonator / Toggling Zoom Strength w/ Applicable Weapons (Left Stick Click / "N" on Keyboard) [More Aux actions to come]
-Improved Sensitivity and Accuracy Adjustments During Aiming
-Added 3rd Person Animations
-Entered Cheat Codes Persist Throughout Session and Subsequent Entered Cheats are Additive
-New Cheats!
Pat + Mitch
Pixelfoot Games
