1. Added four kinds of unique rubble.
2. Made vehicles more satisfying and easier to drive.
3. Rework vehicle controls and feel, in addition to more functionality (will be reflected in the next update in the How To Play section).
4. Fixed distance traveled calculations due to different scaling of environment.
5. Targeting system for camera to target rooms (will be reflected in the next update in the How To Play section).
6. Optimizations; Cleaned up a lot of unnecessary objects.
7. Rework camera to create a better player experience for vehicles.