As the weekend approached, you may have noticed a few updates. We were so busy, we never got around to making proper patch notes! So here they are.
Thursday Evening:
-High level knights removed from start beach(Accidentally left in a test :D)
-Empty void in mine recovered(Cave area was corrupted due to a crash during development)
-Open hole under Mesra castle filled in(Another unlucky bug due to the crash).
-Door near end of story in early access version was left 'locked', now unlocked.
Friday Evening:
-Multiplayer match making fixed. Featured quest of host is now visible.
-Quick join improved. Now tries to join you up with matching quest progression.
-Balance in random loot spawning adjusted.
-Wooden scaffolds removed from tower in the quest 'The Rescue'(Confused players as to how and where to climb the tower).
Other small changes were made. I hope everyone has a fantastic weekend!
Regards,
Robert.