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Update - Alpha Demo 0.2

We apologize for the wait on this update everyone, but now Alpha 0.2 is here!

HOT FIX! Army of 50,000 zombies was left in the world and removed today!
Read the funny story about that here: https://steamcommunity.com/app/992910/discussions/0/1693843461199437825/

Graphics and Optimization:

- Freeze lags reduced. The problem came from a memory leak, which cause freeze lags and sometimes crashes in mid to low spec computers.
-Many new optimizations have been implemented, adding an average of 10-15 FPS boost on average.
-Graphics settings now have increased scaling, meaning you will see larger frame rate differences across graphics settings.
-Graphics memory reduced.
-Lighting has been improved. Trees now cast long range ambient occlusion, as well as better color correction in ambient lighting.
-Distant landscape lighting improved. Trees cast shadows and AO at infinite draw distance.
-Rain added to weather.

Player Changes/Fixes:

-Camera sensitivity customization added to options.
-Damage shown for weapons now shows actual 'leveled damage'.
-Fixed death from fall damage
-Fixed screen redness from fall damage
-Player can no longer use a weapon while swimming
-Swimming drag adjusted for jumping into water
-Gravity decreased
-Climbing wall lunge (hold space then press 'W') distance modified
-Player ragdoll physics modified so the player can get back up sooner
-Grenade rolling and bounce physics modified
-Fire effect no longer gets stuck active
-other miscellaneous fixes