First update for the alpha demo is now live!
Changes:
-Fire Rune quest removed and replaced with finding a key for the mine entrances. Many other changes were made to quests which we will not spoil. ;)
-The ability to turn on your light has been added right at the start of the game. (Press L once you pick up lamp at start tutorial)
-Sound options added.
-Player has 'rag doll' like death animation on death, (No more strange red screen while standing around).
Fixes:
-Bug fixed where player could fly after swimming.
- Plastic like shininess on sand removed when wet.
-Other small internal fixes/changes.
Edit: Saturday night Hotfix:
-Key quest fix where dialog with priest never actually completes quest.
-Bug fixed for Clear Storage House quest. Map markers were shown far out of place.
-Bug fix where player falls through floor if spawned in cave safezone.
-Trees are now rendered in reflections on 'Ultra'. (for high end PCs)
-Some optimizations made.
We greatly appreciate everyone's feedback on this ambitious project of ours! We are very excited to build with world with you all!
Regards,
Robert.