Changelog
- fix highcard flush after HVT clear UI issue
- fix crash game mode screen
- fix "Actions on the objective" not correct when needing to exfil in RAID mode compromised
- fix clipping issue with fire at bottom left edge of movement range. Sprites showed up on top of PMC as they moved by it. Map is Constant Autumn
- fix kinetic interrupt dock button is incorrectly disabled in safehouse
- Camera optimization: We don't need to show (or could defer showing) NPCs spawn at start of NPC phase: they will always either move or idle. This will save some camera panning
- added victory screen interstitial
- News and updates
- Black Powder Red Earth®
- August 6th 2020 Update
Source: Steam Community (opens in a new tab)
