Hi,
So it’s been another day of me strong arming this game together. Chiefly, I've added a new mission type, where you need to go hack a server. Currently, there is only one pretty lame puzzle involving checking random characters of a string to see if they are vowels. The plan is for the server hacking missions to involve puzzles that have nothing to do with manipulating strings but i needed to start with something to test all the other goodness involved in adding a new mission type. Though the mission is in the live game now, so it’s at least something. Additionally, i fixed some bugs related to your party selection getting lost when you were the client. Also added a button to the in world main menu that lets you bail on the game you’re in and join another instance rather than host your own. Also where you have set your inventory now carries over between deaths, but not from the tutorial to live world, nor between instances. So like every other aspect of this game, its gradually improving.