Hello! I realized I forgot to post the second trailer for the game, but regardless, people said their criticisms in it. The main issue was that the game's background art was unappealing and bland.
Because of this, I've been working non-stop to improve the graphics... until DMCV came out, but that's irrelevant, the point is even if it didn't come out, the game would have to be delayed because I haven't been able to improve the programming portions of the game due to the massive amount of art (and art related programming). So Necrolepsy is delayed and I'm planning on a May 3rd release.
Here are some of the new graphics as of right now, I'm trying to finish up a lot of them: https://cdn.discordapp.com/attachments/346567285638561793/553063997360832513/NECROLEPSY_FLASHING_AND_SPARKING.gif
This one is adding hit flashes and sparks to enemies, to show better context on hitting enemies.
https://cdn.discordapp.com/attachments/346567285638561793/553823134944591887/unknown.png
Newer art here, still need to replace the pillars, bricks and sunset.
https://cdn.discordapp.com/attachments/346567285638561793/552700892672032770/unknown.png
New cave flooring system, water and rocks still need to be replaced.
https://cdn.discordapp.com/attachments/346567285638561793/552682259988217858/unknown.png
Current dungeons area, textures are randomly generated here.
https://cdn.discordapp.com/attachments/346567285638561793/552052955873017884/necrolepsy_new_art.gif
Current mansion area, still need to replace a few things.
