Just updated the store page, we're getting an extra 6 weeks here of development time to finish the art properly. I'll go through the good and bad here.
So firstly, the bad is that the game's solely delayed due to art. Most of the bugs in the game have been fixed up and now it's a matter of adding the proper art styles and fixing some of the last areas and bonus areas. That, however, is the easy part.
Second are the bosses and enemies. There's only a few enemies left that need to be finished, and they are thankfully almost done. Bosses however, is a different story entirely. There are some finished bosses but for the most part, they've been absent in media and stuff because I need to fix them up. I did hire a second animator to help out with the bosses, leaving me to do the others, so that's a small weight lifted off my shoulders. I did find an easier way to do nice stuff like shading for the bosses, so I've been taking advantage of it to help speed up the process of creating sprites for the bosses.
Thirdly, Lira still needs her sprites finished up. Some things like the bounce in her run animation need to be improved, along with certain animations that need to be finished soon. She's top priority to finish since I've gotten a good chunk of bosses animated. When she's done, I'm making a new trailer and finishing up the rest of the bosses.
Lastly, the programming things I need to finish are almost all extra stuff like getting achievements working, unlockables and sound effects. For the most part, programming Necrolepsy has been the easier part since I'm a software developer primarily, artist second. I've been modifying some gameplay to make the game more engaging, like adding hit sparks, nearly tripling the enemy count and making the game overall more difficult.
I've also recently had a family tragedy that has unfortunately impeded progress further. I'm hoping that we don't have any more like this because this one hurt really badly. In any case, this is the date I'm firing for and I'm committing to what I have, so should their be any more problems (which there SHOULDN'T be), they will be with updates instead of delays.
