Hello, I hope you guys are enjoying Bloodstained or any other fun game of your choosing today. I'm here to add some updates as to the development for Necrolepsy.
Programming
So first thing's first, the coding is done! That's right, every single thing in the game that is coded is implemented and works. Everything that's important is 100% done, but there are some things that will need bug fixing. That means the majority of the game's progress is art related, so let me answer some things with that.
Art
So with art: NONE of the artists are done, this includes myself and the two animators I hired for production. They are both working very hard and I'm trying to work as hard as them, but I didn't go to art school, so some things are a bit harder for me to make. This means the game will be delayed again at some point, but I will make sure that this delay will become the VERY LAST DELAY because I am getting sick of working on this game. Not in the sense that I don't like the game anymore, far from it, but more so the stuff that I'm working on has nothing to do with what I'm actually experienced in (programming, game design) and it's art stuff. I'm maintaining what I can but holy cow do I complain every day about it, wouldn't trade it for the world though.
Next with art: The majority of it has been redone, and I've invented a few things that have helped with making it easier to be detailed. I've made randomly generating tiles and I've also made some things that have helped tremendously with making textures stay interesting. I'm very hell bent on making sure people look at this game and say "hey this is pretty great" as a hook, but I'm sure the gameplay will keep you going.
Trailer
I know I promised a trailer for June, and I feel like crap for not delivering on that, but there's been some reasons for it, mainly the art not being done and I can't bring myself to show the game off again yet. I want to work more on the art and make sure more things are in the game first.
Music and Sound
The composer for the game has decided to get an upgrade, and for free, within his spare time, he's been making remasters of the game's soundtrack with more modern keyboards and sounds. You can expect some extremely high quality music now to keep you entertained, so expect that for the trailer to have too.
Sound effects have been mostly made, there's just a few to finish up to keep the game interesting and fresh. Most of the gameplay sounds are slapped in there and sound fantastic, you'll get a kick out of how the game sounds.
Any Other Notes:
There has been some slow production due to a lot of personal things that have gone on that I won't go into detail about. Lots of tears shed since I was able to work full time on this game. Most of it is over now, but I'm doing what I can to keep myself active and get the game out.
