So here's what's going down. How's progress? Literally almost done. Just a few little art assets to add and the game is set to go. Tons of colorful and cool animations are in the game now and it's such a treat to look at it. Right now I'm trying to add some extra stuff for the final area (because it looks barren by comparison to the other stages), Along with add essential art assets like, well, telling you is a spoiler, unfortunately. But let's just say the game is VERY close to completion and I can't wait.
Unfortunately, because I'd like an extra 2 weeks to bug test, apparently Valve is getting sick of me delaying the game finally, as I had to ask them via a request to delay the game an extra two weeks to October 11th. Hopefully, that does get through, and I sure hope it will, because I REALLY don't want this game to have bugs, small or large.
Luckily, since everyone else is done with their work (more or less), it's up to me to fill in the gaps and make sure this game works and is setting sail. I will ask that you be patient with me, as this is my first time taking such a giant leap, especially mostly by myself, so there may be some things I can't fix immediately, but hopefully we can make sure this game has a clean launch, clean promotion, and tons of engagement!
Believe me when I say this, while I'm more concerned about Necrolepsy being bug free, I'm 100% most concerned about it being fun, and I think this game is a hoot, and many of you will Have a total blast playing it! Hope to see you October 11th, in the mean time, there's plenty to fix and fix it I will!
