Focused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made.
The version is uploaded and playable on the development bransch.
Changes:
- Renamed "Fist attack" -> "Tackle"
- Renamed "Sword attack" -> "Strike"
- Renamed "Shield attack" -> "Bash"
- Added armor sprites
- Added armor as separate items
- Armor can drop in chests
- Player can use a basic Tackle when no armor is equipped
- Enemies randomize damage each attacks
- Updated repair icons
- Added armor repair to loot pool
- Craft menu shows block amount
- Updated damage and block icons
- Tower arrow deals 10 damage instead of 1 armor durability
- Bear trap deals 10 damage instead of 1 armor durability
- Red Gnome arrow deals 10 damage instead of 1 armor durability
- Lowered Player health 100 > 50
- Rebalanced armor and shield blocking values
- Enemy damage scaling increased
Cheers,
Joccish
