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Content Update 1

The first content update is here. A new map, mission type and 6 hover vehicles have been added along with many smaller changes like 2 new artillery missiles and charge cycle lasers.

Fixes:
- Fixed performance issue with "White Stone Desert 1".
- Fixed convoy spawn points for convoy destroy mission on "White Stone Desert 1" map.
- Fixed tier 11 kill bounty value.
- AI should now take jamming into account and not jam their weapons.
- AI should now properly use the Burst Autocannons and avoid jamming.

Content:
- New map "White Stone Desert".
- Dragoon light hover tank.
- Pitbull medium hover tank.
- Ghost medium stealth hover tank.
- Golem heavy hover tank.
- Scorpion heavy hover tank.
- Titan assault hover tank.
- "Gyro Update I" equipment item that reduces recoil.
- Added new loading screen image.
- Reconnaissance mission type added to map "White Stone Desert 1".
- Reconnaissance mission type added to map "Coniferous Forest 1".
- Reconnaissance mission type added to map "Martian 1".
- Reconnaissance mission type added to map "Arctic 1".
- Reconnaissance mission type added to map "Arctic 2".
- Reconnaissance mission type added to map "Odia 1".
- Reconnaissance mission type added to map "Volcanic 1".
- Cluster bomb tactical artillery missile ammo that works in the TAML.
- MIRV tactical artillery missile ammo that works in the TAML.
- Cycle Charge Lasers in variants micro, Small, Medium and Large.
- Added Logos for Darcova Dynamic Industries, Hagimoto Technologies, Peterson-Goodman Industries.
- Add 100 generic logos for player company.

Features:
- Hover vehicle movement system.
- Assassination mission now have optional objectives to search nav points for the target.
- Added objective "Break contact with enemy forces for 120 seconds" to Assassination and Convoy Destroy missions.
- Added "addreputation" command to command console.
- Added "addinfamy" command to command console.
- Reconnaissance mission type.
- Multi-stage projectiles
- Charging lasers mechanics
- Confirmation window for finishing a mission.
- Confirmation window for selling mechs.
- Improved destroyed enemy fire/smoke effect.
- Hover visual effect for hover vehicles.

Balance:
- Missiles no longer explode at max range, but instead their engines turn off, guidance systems disabled, and they fall to the ground under the force of gravity.
- RACs jamming does not decay while the weapon is firing, but decays faster when stopped firing.
- Small lasers do more damage, but fire slower and keep the same DPS.

Misc:
- Disabled minimap texture on radar.
- Added arrow on radar that points in direction of legs.
- Cockpit glass temporarily disabled.
- Mission pay now multiplied by difficulty tier multiplier.
- Doors and terminals in the career mode screens interact instantly and hovering over doors will open them.
- Updated Engine to Unity 2019.4.2f1