
Thank you to you who grow the community together with the LOCO universe!
Reddit community has been created!
https://www.reddit.com/r/loco2
This is not all.
Also implemented Custom Physics System!
Unlike the UE4 physics system, the custom physics system works over multithreaded.
So it does affect only 0.05-0.15MS on game thread for send-get data in game environments, almost no performance hit.
Preview video: https://www.youtube.com/watch?v=SblRg0rEVnI
Hope you liked this system!
