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Improved loading times, added performance options, improved texture quality

Asset loading system was changed and optimized. Now assets are preloaded when the game is launched, during the splash screen, few times faster than earlier. That allowed us to shorten the time of loading a level over a dozen times.
Performance options for lower end PCs were added. Now you can select texture quality and irradiance volumes quality. That allows the game to run on older/slower computers.
Quality of some objects was improved by replacing old textures for more realistic ones.

Change log:

  • shortened level loading time,
  • shortened asset loading time,
  • added performance options for lower end PCs, regarding textures and irradiance volumes quality,
  • improved texture quality of some objects