I hired a game designer who played the game in detail and provided me very useful and detailed feedback. About 1/3 of his suggestions are reflected by this patch, with more to come over the near future.
- Dodge and staff freeze defense are now abilities you unlock
- Prevent ghosts from teleporting every frame while taking damage over time
- Fix AI units running through the player
- Double gold reward from quests. Quests previously gave very little gold, mostly relying on loot drops from enemies.
- Change player and player's army from 300 meters away to 200 meters away for occupied village battles to reduce unnecessary walking time.
- Change player and player's army from 300 meters away to 250 meters away for random map battles
- Zombie rot lasts 2 seconds instead of 3, but still refreshes as long as you are standing inside the cloud
- Charge now places the player slightly farther away from the target, to reduce the chance of running past the target
- Throw fire costs 33% less to cast, but takes twice as long to catch enemies on fire and does 80% as much damage.
- Freeze defense now affects allies half as long as enemies.
- Player's shields now has a delay before recovering after blocking, but recover much faster
- Fix ring of willpower called ring of 'spirit'
- Freeze defense can be cast 50% faster and about 25% more often
- Heavy melee attacks now take about 50% longer to power up, but also do about 50% more damage
- Double mana regeneration during combat
- Increase overlap test for player's melee attacks to make swings less likely to pass through enemies
- Fix player's 'strong' blocks not costing shields
- Hitting the wall with your melee weapon no longer aborts the attack. This is to prevent frustration when attacking enemies near walls
- Add option to postpone quest for unit unlock quests
- Unit unlock missions no longer cost spellbooks to discover units, although you still need spellbooks once they are discovered
- Orgasinator: During dice roll research, play coins audio to make clear you are spending money when rerolling
- Fix bad background on army recruitment screen when dragging ranged units
