- General stability updates
- Fix orientation of magical melee shield
- Fix melee attack not invoking after releasing block if still holding down attack
- Unity crash reporter should keep more logs
- Reduce number of enemies in dungeons in early game
- Add AvatarBlock_StrongBlockWindow. Blocking no longer depend on look direction, only timing. This is to make blocking more reliable with unpredictable enemy animations
- Level 1 farms now only increase army size limit by 1 instead of 2, with higher level farms also reduced. However, the player starts with a population cap of 8 instead of 6 at the start of the game. This makes leadership more important, farms less important, and leveling up farms more important
- Updated status effect icons
- News and updates
- Empire of Ember
- Another stability update
Source: Steam Community (opens in a new tab)
