Greetings Lightbringers! It’s another glorious Tuesday and that means it’s time for another dev blog of Empire of Ember. This week, we will be sharing some information about a couple of the new mechanics added to the game: the marriage system, as well as challenge missions.
The challenge missions have been added to the cities in general that feature 3 different types of challenges- Magic, Archery and Melee. The missions have a random chance to trigger- each time you visit the cities and speak to the leaders you have a percent chance of a challenge mission encounter, so make sure you visit the cities regularly!
The Magic Challenge requires the player to shoot targets in rapid succession without missing, the archery challenge requires the player to accurately shoot targets that are set at different ranges, and finally the melee challenge has the player fight through multiple rounds that increase in difficulty.

Both the mage and archery challenges have a time window in which you must hit all the targets with absolute accuracy, missing them will fail the challenge and you will have to start from the beginning. In the melee challenge, any damage you take is healed upon each successful wave completion. There are 10 rounds in total for all three challenges with increasing difficulty for you to master.

Completing these difficult challenges offers the player a small gold reward if you complete them, however there is a twist: if the players are feeling particularly skillful, they can bet on themselves. Successfully completing the challenges while betting on yourself will net the player a 10x gold payout.

There is a second part of these challenges -- taking part and winning these challenges results in an opportunity to meet with the princesses of each city, allowing you to start building on a relationship with her which eventually leads to marriage.


The full portrait is unlocked once you marry the princess. There are currently three different princesses, with the elf princess being shown today. There is also the ghost and mage princess that the players can unlock for themselves.
With the current iteration of the marriage system, you are able to reduce the reputation penalty when you recruit units from the city, with more features and mechanics being potentially added in the future.
That’s it for today’s dev post. If you haven’t already, please try out the game and leave us a review on Steam, update your old review to include all the new updates in the game, and rate any other reviews that you think players will find helpful!
As always, we welcome you to join our community on Discord, Steam, and our Social Media channels: Twitter, Facebook and Reddit. Please wishlist and follow the game, and tell everyone you know about it. Have a fabulous week!