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Challenge fixes

  1. Melee attacks that first damage a friendly or non-targetable object will still continue to damage enemies with the same attack
  2. Tweak dodge to have a higher earlier velocity, to be easier to use to dodge melee attacks
  3. Fix compass showing up when it should not
  4. Fix challenges spawning with the wrong abilities if the player started the challenge with a loadout that did not match the challenge
  5. Improved level design on approaching villages
  6. Fix shooting shields damaging the unit holding the shield
  7. Improve description of forceful arrows, and upgraded forceful arrows now also cause increased weapon drop