Added challenges to cities in general. Challenges provide a small gold reward if you beat all rounds, but the player has the opportunity to make much more money betting on himself. The opportunity to participate in the challenge comes up randomly, so keep checking with cities
The magic challenge has the player shoot targets quickly without missing
The archery challenge has the player shoot targets at range with accuracy
The melee challenge has the player fight through successive rounds of increasing difficulty
Added dialogue for the princesses, who like gold and love gems. Each princess has a high quality custom illustration unlocked a marriage reward
Fix equipping / unequipping weapons repeatedly caused by pressing 'next weapon' or 'previous weapon' during a time weapons weren't allowed.
Fix benefice sword not shooting and other problems with that weapon
Increase formation spacing between ranged units, but decrease between melee units
Offset dialogue panel name during game start
Fix throw fire spell looking wrong and blocking the player's view in dungeons
Fix units moving into walls when entering fear state
Fix villager rescue mission from dungeon just standing around rather than being in fear state
Fix falling through floor in library dungeon tile
Reduce spellbook costs by about 25% across the board
Split reflection probe now processes across multiple frames to reduce frame spikes