Further fix physics collisions calculations on objects with multiple colliders. Fixes another reason exploding barrels manually placed blow up in your face
Slightly increase mana cost of shove ability to prevent abusing the ability
Fix level 0 blink taking half as much mana as it should to gib enemies.
Fix some units spawning at 0,0 on some maps, such as the rescue mission given from villages
Localize names and descriptions for roaming monsters on the campaign map
Don't interact with villagers on village maps where combat occurred
Add jump assist text explaining stamina if the player misses their jump in the tutorial
Orgasinator: Pull back minimap camera 20% in dungeons
Orgasinator: Fix not being able to wield benefice weapon
Orgasinator: Fix level up available being displayed even if not available if loading directly to the campaign map
Chaos engine: You are now given up to 3 options when researching a unit unlock quest. The options are maintained within the range of the player's level.
Chaos engine: Fix end of level continue and stay tooltips
Chaos engine: Village quest to give lumber now requires twice as much lumber with twice as much reward, to make it feel more useful to have accomplished. The cooldown after completing this mission has also been set lower, so you can do another mission after.
Chaos engine: Using other abilities, such as freeze, no longer resets the staff reload timer
Chaos engine: Clarify and fix cold hearted description to indicate it only negates damage reduction to frozen targets from mana bolts.
Chaos engine: Opportunist now does 15% per level instead of 20%. Opportunist now works with any weapon. Fix opportunist not causing extra damage sometimes when it should be.
Chaos engine: Increase explosion radius of staff charged projectiles by about 30%
Chaos engine: Cold hearted damage boost reduced to 25%
Chaos engine: Indicate bonus given by cold hearted in description text
Chaos engine: Volatile ether no longer causes weapon drop
Chaos engine: Fix village elder reporting how much wood (always 0) instead of lumber as intended.
Chaos engine: Blink clarifies how much mana is used to gib enemies
Chaos engine: Fix bad description for throw fire spell
Chaos engine: Volatile ether spell description indicates it shoots farther with a bow