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Patch Notes
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- Removed the first Diamond (on top of the unit) in the Movement queue visualization.
- Removed the old Wallbuilder class
- 12 Turrets are now allowed per zone
- 6 Guard Towers are now allowed per zone
- Updated turret construction hovertips to match new limits
- Updated sandbagbuilder, hovertips, etc. to support 'per-zone' limit on Guard Towers (of 6, for now)
- Set up a basic 'hover healthbar' for Enemy units
General Development Updates
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https://youtu.be/7hdBPmUtFb8 https://youtu.be/GV3YOssGEfsLetter from the Producer
https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190New Roadmap system
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08Ways to Support Development
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Everything goes towards expanding the team and building a better game!Consider Supporting us on Patreon
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