Hello everyone,
Thank you for the bug report, keep them coming here, on steam forums or [email protected] with your logs please! (see C:/Users/YOURNAME/AppData/LocalLow/GoblinzStudio/LegendOfKeepers)
- New content and bug fixes will arrive very soon.
- Steam cards are arriving!
- Hotfixes in this patchnote

Hotfixes 0.7.0.1:
- Base Life and Base Morale of Tier 2 heroes have been increased by 20%. More balancing will come in the upcoming update.
- Japanese translation has been updated for some texts that needed to be improved.
- Twitch feature taking viewers name for monsters will now include moderators.
- Fixed the Dark Magus level 5 upgrade that was decreasing the number of stacks applied by attacks instead of increasing them.
- Fixed an issue causing the game to hang if there were 2 Jubokkos in a group when a Wizard was using his swapping skill.
- Fixed an issue where the Shaman elite passive was not removing Penalties as intended when using the healing skill.
- Fixed an issue where the second Champion class icon was still displayed when hovering monsters or normal heroes after hovering a Champion.
- Fixed an issue where the Enraged effect was not displayed correctly in the Orc Sorcerer’s Cain’s Revenge attack description.
- Fixed an issue with the Enchantress’ talent increasing the number of stacks applied by the Magical Brambles spell which had the wrong Penalty displayed in its description.
- Fixed an issue causing the Slaveholder’s talent giving bonus damage on targets affected by bleeding to also apply to monsters.
- Fixed several issues that could result in soft hang during dungeons.
- Fixed an issue that could cause a new run to start without any monsters or traps if the game was closed with Alt + F4 at a specific timing.
- Fixed an issue preventing effects tooltips from Seminar and Sanctuary from being displayed correctly.
- Fixed an issue where gold displayed in plunders results were not including Magic Purse’s artefact bonuses or game difficulty settings correctly.
- Fixed an issue preventing the Huntress Champion passive to apply the Enraged effect correctly when she kills a monster.
- Fixed an issue when clicking on the previous button when the previous rooms were not including monsters or traps rooms.
- Fixed an issue with master spells that were still displaying damage preview on heroes even if they had the Immune to Masters spells passive.
