This is a big change! Adds all kinds of great little pieces of art to the game! Reworking how the Alert Level works, making the UI easier to use and a ton more.
Changelog for May 22nd 2019 v16
Highlights: Totally reworked main screen layout! New portraits, equipment images and status icons!
NOTE: This wipes your save, and you should use the new Erase Savegame in the Options if not!
- Features:
- Reworked main map screen
- Can still access old UI by hitting TAB (for now!)
- Added a main menu
- Hitting ESC now moves you back to this, instead of quitting
- New unit portraits!
- New weapon/armor images!
- Can now tell what equipment is without clicking on it
- New Ensemble status icons!
- Can now see what Ensembles are up to at a glance
- New Map image!
- New Highwayman event where you may lose resources to ransom
- Added the World Log (back in)
- Added a 'delete save' button to Options
- Reworked main map screen
- Tweaks:
- Can now right click to un-equip a weapon or armor in PreBattle screen
- Fade out 'take action' button when no action is needed
- The 'take action' button is now plain red when an action is needed, so that it is impossible to miss
- Tweaked animation for the quests button, since its now in a more obvious position
- Can now hover over equipment in the Marketplace to see its value
- Using new art for clickable and regular cursors
- Progress bars for HP/MOR/FAT now have an outline
- Swap out WPN and ARM for actual weapon and armor icons in Marketplace/Packmule/PreBattle screens
- Add margins for Marketplace and Packmule panels
- Removed SFX for when your cursor leaves a UI element (thanks Cablenexus!)
- Added 'placeholder' prefix to placeholder text in Hero Creator
- Moved the length validation label above the name input and slowed it down
- Removed the Workshop from the Capital, as its no longer needed
- When you load an invalid save, instead of crashing, it simply wipes your invalid save.
- Tooltips are now smarter about their position on screen and should not appear offscreen
- Changed 'Add to Ens.' to 'Add to Ensemble' in a few places
- Add tooltips when moving Resources from Packmule to Armory and vice versa
- In the Hero Creator, whenever a new validation label spawns, it removes the old one
- In the Hero Creator, the text entry blinks so that you know to click on it
- Add special placeholder button for the Capital button to visually distinguish it from the others
- When inspecting a Location, you can now hover the 'A0' alert label to get a brief explanation of what its for
- Incorportated new Alert Level system in tooltips for Gathering and Patrolling Itinerary entries
- New tooltips for labels for phases i through iii
- Can now click instead of hovering over the units in the Pub and Barracks to view them.
- Fixes:
- Fix units not healing at all when returning to base
- Reduce savegame filesize by about 30% and increase loading performance by about that much
- Fix font sizes throughout Magnolia
- Fix text clipping throughout Magnolia
- Increase font sizes throughout Magnolia
- Fix Marketplace and Packmule panels equipment buttons overflowing
- Significant optimization to screens with a number of tooltips
- Fix a crash when adding Locations to your Itinerary
- Fix a crash when adding someone to an Ensemble from the Pub
- Fix a crash when adding someone to an Ensemble from the Barracks