Hello Aspirants,
Hello all! Exciting times again -- Tiny Teams festival just went live, and here's patch 4 to go with it!
Tiny Teams is a festival highlighting small developer teams, and I'm proud to announce We Who Are About To Die is part of the festival!
Visit the fest page and check out all these awesome games here: https://store.steampowered.com/publisher/yogscastgames/sale/tinyteamsfestival

Demo Patch 4 - Changelog:
NEW/FEATURES
- Added the ability to name your gladiator!
- Added tool tip comparison (MUCH requested, here it is!)
- Added a career menu tutorial for Armory, Utility and Battle menus
- City Center map has been made larger (about 1.5x)
- Updated and refined battle menu options UI
BUGFIXES
- Fixed bug where cursor drag got stuck breaking the game
- Fixed bug where first match skip was always free
- Fixed bug where Slave still started with 2 battle options if you had the legacy that unlocks and extra
- Fixed a bug where you could exploit bet payouts
- Fixed bug where active bets are re-enabled after loading
- Balanced malaise event stamina hit
- Fixed bug where weapon or attack gets locked after your weapon is disarmed or destroyed during an attack
- Removed tall cap duplicate item
- Fixed tooltip on empty legs/arms
- Fixed bug where heal prices reset after loading
- Removed ludicrous Shadow setting as it added very little but caused incredibly bad performance
- Fixed player flying into space upon death
- Fixed slider on training intensity not initiliasing properly
