Hello Aspirants,
Muh friends! Patch 3 is here already! In this patch I did various bugfixing but also applied lots of feedback and balancing suggestions. I've started working on some QoL features that are requested like cursor settings and improvements. More to come soon, like comparing item stats with your own in the shop.
Soon we will start the very first contest Aspirant! If you'd like to participate and have a chance to win access to the full playtest version, join the community on discord and await instructions! https://discord.com/invite/eCdUxht
Demo Patch 3 - Changelog:
MAJOR
- New! Anvil Ram helm. Fragile but the audience loves it.
- New! Owakhan Dome Helm.
- New weapon trait - Unwieldy. Increases chance for a weapon to be unarmed. All flails have received this trait.
- Stamina now replenishes when you take damage. Also counts for AI.
- You can now skip match intro sequences!
- Hold CTRL during an attack now guarantees Overhead attack, same as ALT was for stabbing.
- Remapped untarget from CTRL to X default
- Remapped Cycle Target from X to V default
- AI with polearms are more likely to do right hand (more lethal) attacks
- Slave backstory now starts with 2 battle options instead of the default 3
- General requirements for betting are much lower / more realistic
- Criminal Scum backstory now actually gets their betting bonus
- Combat Cursor has been upscaled in detail/resolution
- You may change your Combat Cursor main colour to a brighter blue/cyan in Game Options
- Former Soldier now has +20 HP instead of -20 HP and -5 Stam Regen instead of -10.
- All attacks are now visually faster (minimum speed increased). Damage speed calculation adjusted accordingly to minimize effect on actual damage output


BUGFIXES
- Fixed strange orange fog in the City Center map on lower settings
- Possibly fixed bug that sends you back to main menu after going to battle (needs confirmation; again)
- Fixed bug where you return to debut fight with 1 or 0 HP
- Master volume now actually goes to 0
- Fixed victory triggering after you died
- Fixed bug where you could lose the item from Heirloom event
- Fixed bug where you could soft lock the game if you went to Utility Menu during the Career Menu Tutorial screen
- Fixed area you can get stuck on in Linolian Theatre and City Center entrances
- Fixed minor main combat hud alignment issues
- Fixed bug where training focus dropdown would populate with duplicates
MINOR
- Cursor now pulses on damage
- Cursor now also snaps back on a directional defend (same as attacking)
- Cursor now flashes after succesfully attacking (to help locate it again)
- Increased default max FPS lock to 120. You can change it back to 60 FPS or 120 FPS in game options.
- Backdrops on events are adjusted to make events more readable
- Stamina regen is not infinite anymore in the tutorial.
- Health in debut fight no longer infinite - bumped from 100 to 150 HP
- Autocam does not run or adjust camera if you are attacking or holding an attack
- Intro cinematic will only ever play once, will not replay if you return to tutorial later now
- Updated map background loading screen (WIP)
- Updated keybinds to include new and changed keys (eg. R to center/reset camera)
