Spiritfarer review
Spiritfarer’s cosy management is a thousand acts of kindness, beautifully done. It will make you sad, but it even does that in a kind way.
- Developer: Thunder Lotus Games
- Publisher: Thunder Lotus Games
- Release: August 18th
- On: Windows, Mac OS X, Linux
- From: Steam
- Price: £23.80/€25/$30
Spiritfarer
is about death. You play as Stella, whose job is to take dying spirits through the Everdoor to their final death, when they’re ready. Except, I think it is actually about kindness. Helping a spirit become ready to go involves cooking for them, hugging them, and building them a home on your enormous houseboat. And for that you must care for sheep, play music to plants to help them grow, mine for coal and learn to smelt silver.
It is a cosy management game where you spend most of your time harvesting things to make other things. Like Stardew Valley, but where your thousand acts of labour are done entirely for, on the face of it, nothing. Or at least not for your own material gain. It’s all given away. It is excellent.
