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Microsoft Maquette 2019.1.0.0 available in beta

Thank you for your support and feedback!

We are beta testing a new release of Microsoft Maquette. It contains the following feature improvements and bug fixes. Check it out by opting in beta and let us know of any issues or suggestions!

Unity Editor Addon

  • Unity Editor Addon now support Unity Editor 2018.3 and above.

Interaction

  • Improved swimming navigation algorithm with new swimming UI.
  • Improved hover detection of non-uniform-scale gizmos.
  • Eye dropper can pick color from images now.
  • Loading screen in headset now animates.
  • Fixed a bug with eye dropper tool picking up a color with zero alpha value.
  • Fixed a bug with asset browser context menu being overlapping with object preview.

Environment

  • Fog distance remains consistent within world space.
  • Added sun light intensity control in environment.
  • Fog can be turned on and off from environment menu.
  • Shadow casting from the stage light can be turned on and off from the environment menu.
  • Fixed a bug with undo/redo on fog density slider and light intensity slider.

Text

  • Texts in selection can be exported to GLTF/GLB or FBX format and imported into Unity editor.
  • Texts now show in the 3D thumbnail.
  • Fixed a bug showing hover state background on text entity when it is not hovered.

Save & Load

  • Share projects as a single .mqp file.
  • Faster loading time of documents.
  • Fixed crashes when saving projects that contain GLTF and OBJ objects.

Viewpoints

  • Viewpoints support selection, grouping, and export from clipboard.
  • Fixed a bug with default viewpoint being applied upon quick save.