A few additional updates to the editor in todays patch. Still a lot to iron out, but the editor is `mostly` playable with a mouse and keyboard now, although there are no inputs helpers on display yet. A large majority of this patch brings the infrastructure for the map sharing system and UGC level leaderboards.
Patch Notes v0.370
- Asteroid added to objects
- Fixed issue with mesh material cashing stale material
- Native CacheMaterials on logic-targetable actors (live MID snapshot; mesh-asset / override resolve)
- Ramp tops added to editor objects
- Convex ramp corners added to editor objects
- Concurve ramp corners added the editor objects
- Rock pieces added to fit all new ramp surfaces
- Weld skips rotation/spline targets (keep source collision); static floors still weld
- Copy remaps BuildDataReference targets when both ends are copied; connection wires stay visible map-wide
- Significantly improved kbm controls added
- Test system for uploading/downloading levels (you cant upload yet, but can download from recent levels)
- Map naming added to map settings menu
- Leaderboard implimentation for UGC levels
- Fixed issue with gamepad usage showing incorrectly in personal score on leaderboards [Server]
- Personal published map widget added
