Hey there!
The time has come. One massive step towards the release of this game is the early access. In so many ways, this will be helpful towards the development of the game.
I'm proud of what the game has become after years of work. I've spent countless hours developing and playtesting, always striving to improve based on feedback. This game is a labor of love, and I'm thrilled to call it mine.
So, why early access? Feedback is crucial. As a developer, I can't always see everything, and I rely on players to point out flaws and share their experiences. Game developers need more than just another set of eyes, hundreds of perspectives are needed to make sense of it all.
Providing early access to players will introduce new content ahead of time and bring a convenient platform for sharing feedback with both myself and the community. This collaborative effort will gradually refine the final version of the game.
I want to clarify that early access isn't about making money early. It's about bringing more players in and gathering feedback to make the best game possible.
If I were just in it for the money, I'd rush a half-baked release. But after six years of work, that's not my style. Early access will help guide me towards a polished, fully released game (aiming for this year).
The demo will always be available, and I encourage players to try it before considering the early access.
During early access, you can expect more content to come in over time and will be able to test levels and features early so that they can be further improved upon and refined where needed.
So, unless you want to provide feedback on new content and experience it early, there's no rush to purchase until the full release.
What is currently featured in the early access:
- Almost every single base mechanic and feature intended for the game.
- An elaborate tutorial level.
- 6 fully playable levels.
- 8 official soundtracks.
- 10+ language translations for all the in-game text.
- Full audio narration in any of the available languages within the tutorial level.
- 3 selectable in-game difficulty options.
- Full controller support.
- Supports sending of player feedback and bug reporting.
Thank you for all the support over the years! I appreciate each and everyone that had made even the slightest effort in helping with the improvement of the game.
If you'd like to help out the project, join our discord where you can give direct feedback, show off your gameplay, be a part of a growing community of players -> TIRELESS Hub
Clicking the release button video.
