Added:
• When low on ammo, UI wil now point towards the station closest to the player.
• When that station's charge is less than 30%, the UI will prompt towards the other station.
• Added small blinking indicators (ingame-UI) on the chargestation, when low on ammo.
• Charge button prompts will now be next to the corresponding station icon in the bottom UI.
• Added another UI position for Minimap and charge abilities. Press "R" to toggle between 3 variations.
Fixed Issues:
• Fixed a bug where Global leaderboards wouldn't load when not ranked in Steam yourself. (1st play)
• Upgrading weapon while supercharged will no longer lower the damage and range for the SuperBeam.
• Chargeblast Combo's will no longer raise the multiplier above the x100 cap.
• Player will not not be able to move while "Buy-Item" animation is playing.
• Drones will now properly slowdown to a halt when player is killed.
• Fixed an error in the Achievement menu , No longer able to select an item offscreen.
• Bookshelf no longer able to detach from wall and books will no longer reset while visible.
• Reduced the right chargestation collider. to prevent overlap with the shop door.
• Charging prompts will now correctly disappear when player is killed.
• GO! - prompts are now more clear and will appear when below 50% charge. (30% before).
• Ambient Occlusion is now synced between all cams. no more visible cuts when switching cams.
• UI-Battery will now only blink when totally empty, no longer linked to Warning threshold.
Balancing:
• Reduced the duration gain from High Tier upgrades. 10-15-18-20 > 10-13-16-18 .
• Raised the price for Health & Stamina Upgrades from : 50-150-300 > 150-300-500.
